Changelog
-Added a "illagers_and_zombies_prioritize_player" toggle. Disabling this setting makes it so that zombies and illagers would rather prioritize their first targets when fighting as supposed to immediately going after the player. By default, this is true as it is the intended behavior.
-Updated zh_cn translation. (thanks, v191949v)
-Fixed Blasting Impression working on melee attacks.
Dependencies
Files
mob-ai-tweaks-1.8.5-1.21.jar(559.91 KiB) Primary Download
Links
Details
Licensed MIT
Published a year ago
Updated 13 days ago