Mob AI Tweaks 1.7.0 for 1.20.4

Changelog

-Heavy code reformatting and optimizations.

-Expanded config even more.

-Fixed Sheperd Villagers not being able to shear sheep correctly.

-Entities with the glowing effect can now be targeted through blocks.

-Added support for Trial Chambers backport.

-Added a rework to cats.

-Added a rework to blazes.

-Added a rework to endermen.

-Added a small tweak to parrots.

-Added a rework to iron golems.

-Added a tweak to shulkers.

-Added a rework to illusioners.

-Added a tweak to squids.

-Added a small tweak to general tameable mobs.

-Added a new mechanic: Ominous Mobs.

-Added 2 new enchantment rewards: Vorpal Weapon and Perfect Parry.

-Added 2 new datapack tags: #mob-ai-tweaks:bosses_that_announce_spawn and #mob-ai-tweaks:bosses_that_announce death.

-Added a new datapack blacklist tag: #mob-ai-tweaks:step_up_issue_fix, which exists to patch entity pathfinding bugs caused by this mod. Contains guard villagers by default.

-Added a new datapack whitelist tag: #mob-ai-tweaks:bogged, for any mod that backports the Bogged. Contains the one from Trial Chambers backport mod by default.

Files

mob-ai-tweaks-1.7.0-1.20.4.jar(461.16 KiB) Primary Download

Project members

Unknowneth

Member

Details

Licensed MIT
Published a year ago
Updated 13 days ago