Changelog
-Heavy code reformatting and optimizations.
-Expanded config even more.
-Fixed Sheperd Villagers not being able to shear sheep correctly.
-Entities with the glowing effect can now be targeted through blocks.
-Added support for Trial Chambers backport.
-Added a rework to cats.
-Added a rework to blazes.
-Added a rework to endermen.
-Added a small tweak to parrots.
-Added a rework to iron golems.
-Added a tweak to shulkers.
-Added a rework to illusioners.
-Added a tweak to squids.
-Added a small tweak to general tameable mobs.
-Added a new mechanic: Ominous Mobs.
-Added 2 new enchantment rewards: Vorpal Weapon and Perfect Parry.
-Added 2 new datapack tags: #mob-ai-tweaks:bosses_that_announce_spawn and #mob-ai-tweaks:bosses_that_announce death.
-Added a new datapack blacklist tag: #mob-ai-tweaks:step_up_issue_fix, which exists to patch entity pathfinding bugs caused by this mod. Contains guard villagers by default.
-Added a new datapack whitelist tag: #mob-ai-tweaks:bogged, for any mod that backports the Bogged. Contains the one from Trial Chambers backport mod by default.