Changelog
-Added slimer zombies. These are zombies that spawn holding little slimes which shoot high-knockback slime balls.
-Added a rework to silverfish.
-Animals can now be fed with chorus fruit to forcibly teleport them out of danger.
-Fixed husks killing whatever is riding them when burrowing. Now, the riding mobs are given temporary invincibility unless the husk was hit by another entity.
-Fixed zombie dads making door breaking sounds when killed.
-Fixed door zombies being able to spawn from mob and trial spawners.
-Fixed crash with Lazy AI.
Files
mob-ai-tweaks-1.9.0-1.21.10.jar(578.97 KiB) Primary Download
Details
Licensed MIT
Published a year ago
Updated 3 hours ago


