Changelog
-Added a "illagers_and_zombies_prioritize_player" toggle. Disabling this setting makes it so that zombies and illagers would rather prioritize their first targets when fighting as supposed to immediately going after the player. By default, this is true as it is the intended behavior.
-Updated zh_cn translation. (thanks, v191949v)
-Fixed Blasting Impression working on melee attacks.
Files
mob-ai-tweaks-1.8.2-1.21.5.jar(557.07 KiB) Primary  Download 
Details
 Licensed MIT
 Published a year ago
 Updated a day ago


