- Fixed a bug that caused config options to reset to defaults
- Fixed a bug that allowed modded non-living entities to be added to the whitelist and blacklist
- Updated to 1.21.6+
- Added the new "infiniteHoverRange" option
- Fixed an issue with "renderOnTopOnHover" when used with shaders
- Fixed a bug allowing the invalid commands "blackList set" and "whiteList set" to be executed
- Added a reset button to the white list and black list in the config screen
- Fixed a potential bug with the config screen
- Fixed rendering issues with the "render on top on hover" option
- Added an option to display the healthbar only for the targeted entity
- Fixed compatibility issues with Iris Shaders
- Added an option to view the health bar through blocks when looking at an entity
- Optimization
- Aligned health bar rotation with nametags
- Fixed a bug causing fps drops
- Fixed a few visual bugs
- Updated to 1.21.5
- Added an option to change the height of the healthbar
- Fixed a bug causing the mod to render the health bar on the player when "self" was off in the config
Config Options
- Show For Hostile Mobs
- Show For Passive Mobs
- Show For Yourself
- Show For Damaged Entities Only
- The Black List and White List can be toggled separately (removed the filtering mechanism)
- Added both keybinds to the config menu
Display
- Fixed a few visual bugs with the config screen
- Shows poison, wither and frozen effects with the correct texture (when possible)
Keybinds
- added a new keybind that overrides the toggle and the visibility filters while pressed
Commands
Added
- blackList [true/false]
- whiteList [true/false]
- showHostile [true/false]
- showPassive [true/false]
- showSelf [true/false]
- onlyShowDamaged [true/false]
Removed
- filteringMechanism [blackList/whiteList/none]
- Added a config screen
- Updated to 1.21.4
- Fixed weird rotation of health bar when entity starts being rendered
- Fixed textures looking bad when not 9x9 pixels
- Updated to 1.21
-
Added a keybind to toggle rendering
-
Changed the rendering system to 2D (it not longer rotates vertically) to fix z fighting and other visual bugs
-
Added in-game commands for all the settings /MobHealthIndicators. Typing the following commands without the suffix will show their value, while typing just /MobHealthIndicators will list all values.
- showHearts [true/false]
- dynamicBrightness [true/false]
- filteringMechanism [blackList/whiteList/none]
- blackList add/remove [entity type]
- whiteList add/remove [entity type]
- Updated to 1.20.6
- Fixed a compatibility issue with sodium
- Fixed the spacing between rows of hearts
- Added a config screen and modmenu support
- Added an option to toggle rendering the health bar
- Added an option to toggle dynamic brightness
- Added a white list and a black list
- Fixed a compatibility issue with sodium
- Health bars now render at the light level of the entity instead of full brightness