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1.0.6 - 1.21

Additions

  • Added spanish translation! (Ahuevo)
  • Added brazilian translation!
  • Added russian translation!
  • Added pirate speaking translation! (Arrrr)
  • Added bear_healing_treats item tag, it contains sweet berries, glow berries, sugar, cookies and pumpkin pie
  • Added explosive crocodiles
  • Added crocodile_explosive item tag, for items that makes a crocodile explode
  • Added arid and humid variants of crocodile blocks, made with mud for the humid one and sand for the arid one.
  • Added stone cutting recipes for the crocodile blocks
  • Added crocodile_tick_tock item tag, for items that makes a crocodile a tick-tock croc
  • Polar bear health increased from 30 to 60, with a config option to disable it
  • Added the ability to remove the barrel from a bear by interacting with it using shears while its inventory is empty

Changes

  • Fox run animation triggers depending on the fox speed, instead of triggering just when the fox is aggressive
  • Increased bear roar volume from 1 to 4, it should be heard from farther away
  • Decreased bear health from 80 to 50
  • Increased bear base speed from 0.1 to 0.14
  • The Bear now can be healed with any item from bear_healing_treats, the healing amount is 1+half the nutrition of the food

Fixes

  • Sharks no longer attack drowneds mounting other sharks
  • Animations for replaced mobs no longer trigger on the server, it should fix some crashes
  • Changed all activity names to have the suffix primal_ to avoid incompatibilities with other mods
  • Fixed chicken jockey able to spawn after a bear or shark jockey spawn
  • Fixed bears and eagles being commandable by non-owners

1.0.5 - 1.20.1

Additions

  • Added spanish translation! (Ahuevo)
  • Added brazilian translation!
  • Added russian translation!
  • Added pirate speaking translation! (Arrrr)
  • Added bear_healing_treats item tag, it contains sweet berries, glow berries, sugar, cookies and pumpkin pie
  • Added explosive crocodiles
  • Added crocodile_explosive item tag, for items that makes a crocodile explode
  • Added arid and humid variants of crocodile blocks, made with mud for the humid one and sand for the arid one.
  • Added stone cutting recipes for the crocodile blocks
  • Added crocodile_tick_tock item tag, for items that makes a crocodile a tick-tock croc
  • Polar bear health increased from 30 to 60, with a config option to disable it
  • Added the ability to remove the barrel from a bear by interacting with it using shears while its inventory is empty

Changes

  • Fox run animation triggers depending on the fox speed, instead of triggering just when the fox is aggressive
  • Increased bear roar volume from 1 to 4, it should be heard from farther away
  • Decreased bear health from 80 to 50
  • Increased bear base speed from 0.1 to 0.14
  • The Bear now can be healed with any item from bear_healing_treats, the healing amount is 1+half the nutrition of the food

Fixes

  • Sharks no longer attack drowneds mounting other sharks
  • Animations for replaced mobs no longer trigger on the server, it should fix some crashes
  • Changed all activity names to have the suffix primal_ to avoid incompatibilities with other mods
  • Fixed chicken jockey able to spawn after a bear or shark jockey spawn
  • Fixed bears and eagles being commandable by non-owners

1.0.5 - 1.21

Additions

  • Now you can use biome tags inside the config, just put a # before to be recognized as tag

Fixes

  • Fixed the arrow recipe with shark tooth replacing the vanilla one

1.0.4 - 1.20.1

Additions

  • Now you can use biome tags inside the config, just put a # before to be recognized as tag

Fixes

  • Fixed the arrow recipe with shark tooth replacing the vanilla one

1.0.3 - 1.20.1

Fixes

  • Fixed ambient occlusion removed from shark tooth
  • Fixed short river reed broken model

1.0.4 - 1.21

Additions

  • Added a config file! You can control what mobs spawn, spawn weights, group size, alongside being able to config world features like river reeds and seashells
  • Bears can spawn with a baby, like vanilla Polar Bears, it is rarer than a normal spawn

Changes

  • Sharks no longer attack other low health sharks
  • Added a 10s cooldown to the bear between each roar, so it doesn't trigger continuously when hunting groups
  • Added a 1.5 block step up to the bear so doesn't get stuck in blocks

1.0.2 - 1.20.1

Addition

  • Added a config file! You can control what mobs spawn, spawn weights, group size, alongside being able to config world features like river reeds and seashells
  • Bears can spawn with a baby, like vanilla Polar Bears, it is rarer than a normal spawn

Changes

  • Sharks no longer attack other low health sharks
  • Added a 10s cooldown to the bear between each roar, so it doesn't trigger continuously when hunting groups
  • Added a 1.5 block step up to the bear so doesn't get stuck in blocks
  • Reduced slightly bear attack reach
  • Reduced a lot crocodile attack reach and thrash reach

1.0.1 - 1.21

Fixes

  • Fix an issue when starting the mod on servers

1.0.3 - 1.21

Additions

  • Added built-in support for No Man's Land mobs and biomes
  • Added new exclusive textures for No Man's Land fox variants!

1.0.0 - 1.21

Additions

  • Initial Release

Details

Licensed MIT
Published a month ago
Updated 4 days ago