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1.0.6 - 1.21
Additions
Added spanish translation! (Ahuevo)
Added brazilian translation!
Added russian translation!
Added pirate speaking translation! (Arrrr)
Added bear_healing_treats item tag, it contains sweet berries, glow berries, sugar, cookies and pumpkin pie
Added explosive crocodiles
Added crocodile_explosive item tag, for items that makes a crocodile explode
Added arid and humid variants of crocodile blocks, made with mud for the humid one and sand for the arid one.
Added stone cutting recipes for the crocodile blocks
Added crocodile_tick_tock item tag, for items that makes a crocodile a tick-tock croc
Polar bear health increased from 30 to 60, with a config option to disable it
Added the ability to remove the barrel from a bear by interacting with it using shears while its inventory is empty
Changes
Fox run animation triggers depending on the fox speed, instead of triggering just when the fox is aggressive
Increased bear roar volume from 1 to 4, it should be heard from farther away
Decreased bear health from 80 to 50
Increased bear base speed from 0.1 to 0.14
The Bear now can be healed with any item from bear_healing_treats, the healing amount is 1+half the nutrition of the food
Fixes
Sharks no longer attack drowneds mounting other sharks
Animations for replaced mobs no longer trigger on the server, it should fix some crashes
Changed all activity names to have the suffix primal_ to avoid incompatibilities with other mods
Fixed chicken jockey able to spawn after a bear or shark jockey spawn
Fixed bears and eagles being commandable by non-owners
1.0.5 - 1.20.1
Additions
Added spanish translation! (Ahuevo)
Added brazilian translation!
Added russian translation!
Added pirate speaking translation! (Arrrr)
Added bear_healing_treats item tag, it contains sweet berries, glow berries, sugar, cookies and pumpkin pie
Added explosive crocodiles
Added crocodile_explosive item tag, for items that makes a crocodile explode
Added arid and humid variants of crocodile blocks, made with mud for the humid one and sand for the arid one.
Added stone cutting recipes for the crocodile blocks
Added crocodile_tick_tock item tag, for items that makes a crocodile a tick-tock croc
Polar bear health increased from 30 to 60, with a config option to disable it
Added the ability to remove the barrel from a bear by interacting with it using shears while its inventory is empty
Changes
Fox run animation triggers depending on the fox speed, instead of triggering just when the fox is aggressive
Increased bear roar volume from 1 to 4, it should be heard from farther away
Decreased bear health from 80 to 50
Increased bear base speed from 0.1 to 0.14
The Bear now can be healed with any item from bear_healing_treats, the healing amount is 1+half the nutrition of the food
Fixes
Sharks no longer attack drowneds mounting other sharks
Animations for replaced mobs no longer trigger on the server, it should fix some crashes
Changed all activity names to have the suffix primal_ to avoid incompatibilities with other mods
Fixed chicken jockey able to spawn after a bear or shark jockey spawn
Fixed bears and eagles being commandable by non-owners
1.0.5 - 1.21
Additions
Now you can use biome tags inside the config, just put a # before to be recognized as tag
Fixes
Fixed the arrow recipe with shark tooth replacing the vanilla one
1.0.4 - 1.20.1
Additions
Now you can use biome tags inside the config, just put a # before to be recognized as tag
Fixes
Fixed the arrow recipe with shark tooth replacing the vanilla one
1.0.3 - 1.20.1
Fixes
Fixed ambient occlusion removed from shark tooth
Fixed short river reed broken model
1.0.4 - 1.21
Additions
Added a config file! You can control what mobs spawn, spawn weights, group size, alongside being able to config world features like river reeds and seashells
Bears can spawn with a baby, like vanilla Polar Bears, it is rarer than a normal spawn
Changes
Sharks no longer attack other low health sharks
Added a 10s cooldown to the bear between each roar, so it doesn't trigger continuously when hunting groups
Added a 1.5 block step up to the bear so doesn't get stuck in blocks
1.0.2 - 1.20.1
Addition
Added a config file! You can control what mobs spawn, spawn weights, group size, alongside being able to config world features like river reeds and seashells
Bears can spawn with a baby, like vanilla Polar Bears, it is rarer than a normal spawn
Changes
Sharks no longer attack other low health sharks
Added a 10s cooldown to the bear between each roar, so it doesn't trigger continuously when hunting groups
Added a 1.5 block step up to the bear so doesn't get stuck in blocks
Reduced slightly bear attack reach
Reduced a lot crocodile attack reach and thrash reach
1.0.1 - 1.21
Fixes
Fix an issue when starting the mod on servers
1.0.3 - 1.21
Additions
Added built-in support for No Man's Land mobs and biomes
Added new exclusive textures for No Man's Land fox variants!