More Enchanting

More Enchanting is a mod aiming to enhance the game's enchanting experience, currently focusing on enchantments.

Enchantments

Weapon Enchantments

  • Desperation - Swords, Axes and Maces. When low on health, gain increased attack damage.
  • Leech - Swords, Axes and Maces. Has a 50% chance (configurable) to heal the user when dealing critical hits. Starts at 0.5 heart at level 1 and gives an extra 0.5 per level, up to level 3.
  • Momentum - Swords and Axes. Increases attack speed when landing consecutive hits.
  • Marking - Swords, Axes and Maces. Marks the hit entity. When the original attacker shoots the same entity with an arrow, it explodes with a power proportional to the enchantment level.
  • Frost Aspect - Swords. Freezes hit enemies.

Armor Enchantments

  • Double Jump - Boots. Allows the user to jump in midair.
  • Rooted - Leggings. Grants increased regeneration and resistance while sneaking.
  • Soul Anchor - Chestplate. When below 20% health (configurable), gain highly increased resistance but slow speed.

Configuration

This mod can be configured in two ways.

  • Join a world or server and run /configure more_enchanting config.
  • Join a world or server, with ModMenu installed, press escape, click on Mods and then More Enchanting. Note: you do not need to join a game in order to view the configuration.
  • (Not recommended) Open your instance's folder, go to config/more_enchanting/config.toml and edit the configuration file manually.

Get involved

If you have found a bug or just want to suggest a feature or improvement, you can make an issue on the mod's GitHub repository.

License

More Enchanting is licensed under CC-BY-NC 4.0. You may redistribute or modify this work for non-commercial purposes, but give appropriate credit, provide a link to the license and indicate if changes were made.
Redistribution of this mod is only allowed on Modrinth and CurseForge.


Project members

pyrod3v

Member

Details

Licensed CC-BY-NC-4.0
Published a month ago
Updated a month ago