Fixes
- "Machinezoo-OptionalBoolean" crash at molang bool-expression
- Part saving & collecting
- Image loading
- Image transform
- Item models(tool-like)
- Creative tab name
- JarInJar libraries(#1)
- 47.3.6 forge update(compound particle movement fix)
Features:
- Emissive particle texture(optional, only with shaders)
- 'Full morph camouflage' rework
It only works with TACZ because I'm dumb...
I'll fix it in the next version...
New features:
- Upload & spawn snowstorm particles
- Player model transformation
- Player parts(include morphs) transformation
- Morph acquiring rework
- Added "MovieMaker" creative tab
- RU localization
Fixes:
- Image transformations saving
- Image loading
- Added textures for items
- GeckoLib(Geo) integration
- EN localization
Integrations:
- AzureLib(AZ)
- Naturalist, as simple addon example
Unused classes and unstable solutions have been removed General optimization and adaptation to the new version of ToadLib
Morph data is now loaded with world, allowing the use tags.
Config update
Fixes:
- Boat morph animation.
- Squid/Glow squid morph animation.
- Target system when the player is morphed.
Integration:
- "Item morph" now compare TACZ guns with GunID & Attachment tag.
Tested on 1.20.1 forge with mods: "Radium", "Oculus", "Embeddium", "TACZ", "Distant horizons", "Toadlib", "Palladium", "GPUTape", and shaders: "Complementary", "Bliss", "BSL"