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Changes

  • Removed the Warborn Aegis spawn egg from the creative mode tab.

Fixes

  • Fixed an issue where Molten Fist lost its attack range when Better Combat was installed.

Fixes

  • Fixed an issue with Alp — it should no longer steal a new item from the player if its main hand already has one.
  • Fixed loot tables for new mobs not working as expected.

Added

  • Curios API Compatibility: Full integration with the Curios API mod for more customization.
  • Mod Config: Now you can tweak mod settings to fit your playstyle. Alp: A mischievous new creature lurking in swamp biomes.
  • Scorched Sentinel: A blazing guardian of the Nether, ready to challenge adventurers. Abaddon: A fearsome new nether entity, towering with fiery power.
  • Lampad: A mysterious flame-bearing spirit that wanders the Nether.
  • Karakondjul: A fiery beast found in snowy regions.
  • Possessed Armor - Inquisitor Variant: A miniboss version of the Possessed Armor, stronger and deadlier.
  • Two Relics: Antique Emblem and Svarog’s Ring, mystical artifacts with unique powers.
  • Molten Fist: A devastating new weapon infused with fire.
  • New Items: Core of Abaddon, Scorched Skin, and Scorched Bone.
  • New Structures: Discover the Old Camp and the Scorched Nest, expanding world exploration.

Changes

  • Possessed Armor Animations: Now smoother and more dynamic.
  • Updated Textures: Refined visuals for ethereal flames, armor icons, and more.
  • Model Tweaks: The Gargoyle Axe model has been improved.
  • Mob Balancing: Adjusted health, damage, and attributes for fairer combat. Possessed Armor Variants: Each now has its own dedicated spawn egg.
  • Imp Adjustments: Removed Wither effect and lowered spawn rate.
  • Fire Hearth: Now works with Curio slots for better integration.
  • Soulbinder Amulet Recipe: Updated recipe for better balance and accessibility.

Fixes

  • Server Stability: Fixed a critical crash on dedicated servers caused by particle engine misloading.
  • Minor Bug Fixes: Squashed several small inconsistencies for smoother gameplay.

Added

  • Curios API Compatibility: Full integration with the Curios API mod for more customization.
  • Mod Config: Now you can tweak mod settings to fit your playstyle. Alp: A mischievous new creature lurking in swamp biomes.
  • Scorched Sentinel: A blazing guardian of the Nether, ready to challenge adventurers. Abaddon: A fearsome new nether entity, towering with fiery power.
  • Lampad: A mysterious flame-bearing spirit that wanders the Nether.
  • Karakondjul: A fiery beast found in snowy regions.
  • Possessed Armor - Inquisitor Variant: A miniboss version of the Possessed Armor, stronger and deadlier.
  • Two Relics: Antique Emblem and Svarog’s Ring, mystical artifacts with unique powers.
  • Molten Fist: A devastating new weapon infused with fire.
  • New Items: Core of Abaddon, Scorched Skin, and Scorched Bone.
  • New Structures: Discover the Old Camp and the Scorched Nest, expanding world exploration.

Changes

  • Possessed Armor Animations: Now smoother and more dynamic.
  • Updated Textures: Refined visuals for ethereal flames, armor icons, and more.
  • Model Tweaks: The Gargoyle Axe model has been improved.
  • Mob Balancing: Adjusted health, damage, and attributes for fairer combat. Possessed Armor Variants: Each now has its own dedicated spawn egg.
  • Imp Adjustments: Removed Wither effect and lowered spawn rate.
  • Fire Hearth: Now works with Curio slots for better integration.
  • Soulbinder Amulet Recipe: Updated recipe for better balance and accessibility.

Fixes

  • Server Stability: Fixed a critical crash on dedicated servers caused by particle engine misloading.
  • Minor Bug Fixes: Squashed several small inconsistencies for smoother gameplay.

Note

  • Backport Status: The Minecraft 1.20.1 version of Myths & Legends will be released within the next few days. Thank you for your continued support and patience.

Changes

  • Adjusted Umbra’s Whisper attack speed to match that of swords.
  • Condemned Souls now spawn in the Graveyard structure at night.
  • Condemned Souls now burn in sunlight.
  • Tweaked the health values of Possessed Armor and the Gargoyle to improve balance.
  • Imp's wing animation is now smoother and more natural-looking.

Fixes

  • Fixed an issue where Possessed Armor loot tables only dropped Cursed Cores, preventing intended rare drops.
  • Resolved a bug where some entities would stop attacking after the player moved far away and returned.
  • Fixed an issue where Possessed Armor’s death animation failed to trigger properly in certain situations.
  • Corrected a visual issue where Possessed Armor didn’t visually reflect its damaged (half-health) state, causing inconsistency in feedback.

Added

  • Better Combat Compatibility: Integration with the Better Combat mod for smoother combat experiences.

  • Entity Sounds: Several entities now feature ambient, hurt, and death sounds for greater immersion. Condemned Soul: A new spectral enemy that can be summoned by the Black Charro or spawn naturally in Soul Sand Valleys.

  • Possessed Armor (Archer Variant): A new ranged version of the Possessed Armor now haunts the world.

  • Soulpiercer Armor: A brand new armor set with unique properties tied to the soul and night.

Changed

  • Possessed Armor Animations: Improved animations for smoother and more dynamic behavior.
  • Boundsoul Armor Renamed: The Boundsoul Armor is now known as Ironshade Armor to better reflect its lore and identity.
  • Gargoyle Animations: Enhanced attack and walk animations for a more intimidating presence.
  • Petrified Status Visuals: Upgraded visual effects for better clarity and immersion.
  • Altar: The structure has been reimagined as a full Graveyard, enriching exploration and atmosphere. Ancient Vestiges Structure: Overhauled structure layout for improved variety and integration with surrounding terrain.
  • Altar of the Dead Summoning Feedback: Clearer and more informative messages are now displayed if summoning fails.
  • Imp Hitbox: Increased hitbox size for Imp and its clones.
  • Mob Attributes Balancing: Adjusted health, damage, and other stats across mobs to ensure a more fair and fluid gameplay experience.

Fixed

  • Server Crash Fix: Fixed a critical issue where the mod would crash on dedicated servers due to particle engine loading incorrectly.
  • Minor Fixes: Several small bugs and inconsistencies have been corrected to improve overall stability and polish.

Note

  • Forge 1.21.x Support Discontinued: Myths & Legends will no longer support Forge for Minecraft 1.21.x and beyond.
  • Future Platform Support: Development will continue exclusively on NeoForge (and later Fabric).
  • Backports: Only critical updates and backports for Forge 1.20.1 will be maintained for stability.

Fixed

  • Vanilla boss bars no longer disappear when using custom boss bars from the mod.

Fixed

  • Removed the unnecessary debug message that was printed to the server console.

Added

  • Better Combat Compatibility: Integration with the Better Combat mod for smoother combat experiences.

  • Entity Sounds: Several entities now feature ambient, hurt, and death sounds for greater immersion. Condemned Soul: A new spectral enemy that can be summoned by the Black Charro or spawn naturally in Soul Sand Valleys.

  • Possessed Armor (Archer Variant): A new ranged version of the Possessed Armor now haunts the world.

  • Soulpiercer Armor: A brand new armor set with unique properties tied to the soul and night.

Changed

  • Possessed Armor Animations: Improved animations for smoother and more dynamic behavior. Boundsoul Armor Renamed: The Boundsoul Armor is now known as Ironshade Armor to better reflect its lore and identity.
  • Gargoyle Animations: Enhanced attack and walk animations for a more intimidating presence.
  • Petrified Status Visuals: Upgraded visual effects for better clarity and immersion.
  • Altar: The structure has been reimagined as a full Graveyard, enriching exploration and atmosphere. Ancient Vestiges Structure: Overhauled structure layout for improved variety and integration with surrounding terrain.
  • Altar of the Dead Summoning Feedback: Clearer and more informative messages are now displayed if summoning fails.
  • Imp Hitbox: Increased hitbox size for Imp and its clones.
  • Mob Attributes Balancing: Adjusted health, damage, and other stats across mobs to ensure a more fair and fluid gameplay experience.

Fixed

  • Server Crash Fix: Fixed a critical issue where the mod would crash on dedicated servers due to particle engine loading incorrectly.
  • Minor Fixes: Several small bugs and inconsistencies have been corrected to improve overall stability and polish. Note
  • Forge 1.21.x Support Discontinued: Myths & Legends will no longer support Forge for Minecraft 1.21.x and beyond.
  • Future Platform Support: Development will continue exclusively on NeoForge (and later Fabric). Backports:** Only critical updates and backports for Forge 1.20.1 will be maintained for stability. 1.20.1 Version Incoming: A backport release for Minecraft 1.20.1 will be available in the coming days.

Fixes

  • Fixed an issue where the Black Charro caused the game to crash when interacting with an Iron Golem. Now they can battle without causing errors or affecting game stability.

Fixes

  • Fixed an issue where the Black Charro's skeleton summon message displayed as text.mythsandlegends.black_charro.summon_skeleton instead of the correct localized text.

Added

  • The Black Charro: A new challenging boss with unique abilities and animations.
  • Umbra's Whisper: A mysterious new item with untold powers.
  • Altar of the Dead Block: A mystical block used to summon The Black Charro.
  • Ethereal Flame: A rare item tied to otherworldly mechanics.
  • Soulbinder Amulet: A key item required for summoning The Black Charro.
  • New Boss Structure: Explore and discover a new structure housing secrets tied to The Black Charro. It can be found in Badlands and Deserts.
  • Gargoyle Attack Animation: A custom animation for the new gargoyle attack.

Fixed

  • Imp Animations: The Imp entity now properly displays its animations.
  • Heart of Fire Advancement: This advancement should now function correctly and trigger as intended.

Changed

  • Gargoyle Shard Texture: Improved visuals for a more refined look.
  • Gargoyle Fragment Texture: Updated for better distinction and clarity.
  • Creative Mode Tab: All Myths & Legends content is now grouped under a single creative mode tab for easier access and organization.
  • Gargoyle New Attack: The gargoyle has been upgraded with a new attack ability, adding depth to its combat behavior.

Project members

oVinter

Owner

Details

Licensed ARR
Published a year ago
Updated 12 days ago