Changelog
Important: Config field names and sections have changed. If you are using modified configs, backup config file before updating the mod, run the game, and then change the values in the new file using the backup.
Also Important: Flywheel 0.6 maven artifacts are becoming scarce, so the bundled Flywheel version is based on the latest git version. This probably won't cause any more conflicts than before, but I'm not sure. I'll have to upgrade to Flywheel 1.0 at some point anyway.
General:
- Added the Metaboliser for converting liquid foods into energy.
- Machines that eject into item pipes can now check multiple destinations before ejecting.
- The Fluid Rationer can now be controlled by redstone.
- Added a way of obtaining Integrators that doesn't require finding a structure.
- Added metric prefixes in many places, including power messages and NEEPBus gauges.
- Renamed Ethereal Fuel to Transient Ichor.
- Allowed the Heater to use Transient Ichor instead of vascular power.
- Reduced the Power Flower's solar coefficient.
- Improved the breaking particles of big blocks.
- Added a status message to the Power Flower when its controller is used.
- Fixed the Item Output Port voiding items.
- Fixed the creation of new Meatguns.
NEEPBus:
- Added a variable pulse length to the Button.
- Added support for the Fluid Rationer.
- Added a unit field to the Vertical Gauge.
- Added a reset input to the Integrator.
Dependencies
Files
neepmeat-0.17.0-beta+1.20.1.jar(25.53 MiB) Primary Download
Details
Licensed LGPL-3.0-only
Published 3 years ago
Updated 6 days ago