Separated the JS code support. If you want to use JS, please download the GraalJS mod.
Now using the entity rendering interface provided by preloading.
up to 1.21.5
Updated to the new version, the size is large because jarinjar is used, and the attachment contains the version without jarinjar.
page configuration has been changed, slightly reducing memory usage. Old configurations will be automatically updated to the new configuration. This update functionality will be retained for several versions.
Updated and optimized part of the configuration system. The old configurations will be parsed into the new directory. The following configuration files will no longer be used: screen-elements.json, projects.json. The automatic configuration file update feature will continue for several versions.
Fixes hotbar not being able to be disabled and is now turned off by default
Updating internal dependency mods
up to 1.21.4
- Getting colors from spawnegg is no longer supported since spawnegg's color was removed, and on initialization, monsters will be defined as red and friendly creatures as green
1: Added a new command to reload profiles within the game.
2: Now when you press F1 to hide the Gui, it will also hide the on-screen rendering.
3: Optimized dependency mods (previously the former dependency contained a mod that needed to be installed on both ends, thus making it impossible to join servers without the dependency installed, it has now been separated and you can join servers without the dependency normally).