Changelog
Content:
+7 New Event +3 new Entity FINISHED THE LORE Made it so entities can't destroy certain blocks Redesigned Error code: -1 a bit Redesigned most moon entities Removed one event Lots of things with Nothing_left Remade the intro Added a low performance to the config Added a Force Load Entity Chunks to the config Make "The end is near" text mean something Changed some stuff with the Lesser Souls Added disable chase effect option Lot's of secret stuff Billy redraw Redraw the breaking of the moon sprites Redesigned the Shattered MORE CONFIG OPTIONS Improved chat disabled system Window go BRRRRRRRRRRRRRRRRRRRRRRRRRRR Added more credit EVEN MORE THAT I DIDN'T MENTION!!!
Bugfixes:
Made it so if you give an animal a name tag it will not disappear when the animals are disappearing Fix error code not disappearing when rare chase can happen Fixed the insanity check and reputation command giving you a whole bunch of decimals Fixed the Hive Minds grab Made The Stalk spawn way less Make Nothing_left not spam-able Error code: -1 no long places signs when hunting you Water Cobblestone will not become a water source after disappearing Fix core structures Make Administrator not spawn fog Fix the desync with the entities breaking blocks Fix Typos Alone should stop sound on death The Stalk had some glitches More than 1 entity can't chase you at the same time Deleted some useless stuff