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Fixed a lot of bugsu Updated world gen Updated boss of the wasteland

Fix tag loader issue Added target chamber and linear accelerator multiblocks in JEI

1.2.6 release candidate

Fixes:

  • Pump Bugs #244
  • EXPL removes blocks in its hitbox with no checks when being placed #243
  • Radiation clears on relog and behaving very weirdly in general #242
  • Storage container duping input slot items #241
  • Black hole is obtainable #240
  • Added EMI compatibility (not fully implemented)
  • Added missing recipes
  • New fuel XEN-298
  • Added missing translations and tags

Fix for player radiation update

Fix config registration crash on neoforge

This version accumulates all fixes from 1.2.5 betas

On top of that it has very important fix for multiblock validation.

As validation happens in background thread, there were some cases when it had incorrect level access, leading to soft locks

  • Multiple fixes for fission reactor multiblock validation (Thanks to miclol)
  • Fix for player radiation, when radiation dose increases in non radioactive places

More fixes for stability

  • Processor GUI supports interaction with fluid container items
  • Fixed Turbine validation crash
  • Improved quality of fission reactor validation (Thanks to miclol)
  • Added crafting recipes to boost EU tier of multiblock controllers
  • Fixes for Aluminium/aluminum tags
  • Fission reactor active heat sinks fixes
  • Some fixes and implementations of particle accelerators (Still in WIP)
  • added missing zombie nuclear scientist texture
  • fixed disappearance of JEI categories if catalyst item removed
  • Added config option to disable fission reactor boiling mode
  • Fixed issue where in some cases fission reactor inner blocks fails to validate
  • Ore generation for dimensions config updated
  • Improved performance for multiblocks validation
  • Fixed barrels capacity
  • Re-adjusted fission reactor steam gen
  • Re-adjusted turbine energy generation and steam flow
  • Fixed turbine validation
  • Fixed config unpacking issues
  • Added new blocks for accelerators
  • Implemented linear accelerator validation logic (Accelerators not functional yet)
  • Added (min/max structure size) tooltips to controller blocks
  • Kugelblitz chamber supports determined recipes now
  • Continious recipes processing. Meaning each time when recipe produce it outputs it will check if same recipe is still valid, meaning it won't blink in GUI + slight performance improvement
  • Fixed crash with optifine
  • fixed KubeJs plugin
  • Removed interrupts in continious recipes
  • GTCEU support
  • Both FE and EU supported by default. Also supports only EU and only FE modes
  • Processors will explode if overvoltaged
  • Checkout common config for energy tiers and other options
  • Improved performance of multiblock validation
  • Fixed world radiation capability
  • Translation fixes
  • Wasteland generation changes
  • Added missing temperatures for sole liquids
  • Debug log command and radiation commands
  • Corrected fission reactor stats output
  • Improved multiblock builder usability
  • Client performance fixes
  • Async thread for multiblocks handler (multiblocks validations and ticking will run in background threads and won't affect main server loop tickrate)
  • Made multiblocks handlers per dimension instead of global handler
  • Wasteland biome and dimension
  • Added new entities: feral ghoul and boss of the wasteland
  • Fixed fission reactor to match same calculations as NCU (1.12.2)
  • you can use reactor designs from 1.12.2 mod
  • Added creative reactor builder
  • Supports reactor designs for 1.12.2 NCU in JSON format
  • Multiblock validation fixes and performance improvements
  • Blackhole shader visibility and performance improvements
  • Adjusted kugelblitz chamber calculations
  • Enabled fusion reactor explosions
  • Updated all recipes involving molten materials for modern values: 90mb - ingot, 810mb block...etc
  • Added tinkers construct integration (recipes, tags)
  • Fixed wandering trader spawn causing crash
  • Added new heat sinks
  • Kugelblitz Chamber multiblock and blackhole feature
  • Added stack upgrade for processors
  • Curios support for dosimeter and geiger counter #119
  • Liquid removal does not work in Turbine Port and - Turbine Controller. #195
  • Fixed fission reactor recalculation of efficiency and other stats #194, #190
  • Fixed computers compatibility
  • Added new villager profession and new villager house
  • Fixed leacher feature and model update
  • OC2 compatibility fixes
  • Fixed permissions rules for /nc commands
  • Added tab in JEI to show multiblock structures
  • Fixed turbine feature
  • Added ja_jp translations (thanks to Twister)
  • Fixed multiple recipes + added bunch of missing recipes
  • Fix for fission port item capability
  • Added new isotopes, items and liquids
  • Added outlines for incorrect multiblock blocks
  • Improved QNP
  • Performance improvements for multiblock handling
  • Added advancements
  • Recipe output handler fix
  • The turbine does not produce water #191
  • added command to build turbine multiblock
  • Clicking on the output slot in the turbine port crashes the game. #192
  • Fixed processors output dupe
  • Fission reactor multiblock validation improvements
  • Melter output to an already-occupied ingot former causes the melter's output liquid to disappear #189
  • Rapidly changing comparator modes switches the reactor on forever #175
  • tinkers construct compat? #171

Fixes in this release:

  • Fusion reactor not recognizing changes in multiblock #188
  • Turbine voids water #179
  • Slurry/Gas Converter from Mek incompatible with Pipez pipes #184
  • The turbine makes a continuous sound when the lever is turned off. #177
  • Breaking and placing the controller causes the pipes to disconnect from ports #178
  • Unexpected Null Value When Placing Fission Casing Crashes The Game #180
  • Blank turbine crashes game #187
  • Turbine Port has comparator mode from reactor #174
  • Opening Turbine Port crashes the game #173
  • Leacher: left click removes fluids. #169
  • The Leacher extracts only one resource from vein #170
  • NuclearCraft Ores not spawning in world #182

Addressed issues:

  • Side Config: Push excess doesn't work. #167
  • steam turbine processing time issues #164
  • Fusion reactor does not assemble #165
  • Depletion Config not working #166

Project members

igentuman

Owner

Details

Licensed MIT
Published 2 years ago
Updated 17 hours ago