Quick patch.
- Re-added entity spawns.
 - Added missing recipes for treats
 
As this build differs in code, it's considered a minor update.
A quick patch which changed some properties and re-implemented some parts.
- Fixed the effect block to self-destruct when its neighbor is destroyed
 - Added particles for cats on events
 - Fixed the GUI glitch which leads to invalid entity state
 - Fixed the entities' speed being awfully high
 - What else?
 
First release.

