Oakcraft has been archived. Oakcraft will not receive any further updates unless the author decides to unarchive the project.

New features:

  • Added special ability to emberbane
  • Added some items related to alien invasion
  • Added acid
  • Added some advancements
  • Added some new visual effects
  • Added ability to turn off tool abilities
  • Added ability to turn off mod's trees generation
  • Added new skin to emberbane
  • Added The void and related content
  • Added luminescent kelp
  • Added some Halloween content
  • Added a "fun value"

Updated features:

  • Now num interface shows what signal it's currently outputting
  • Changed the way how gleam harvester works
  • Resource hub block now cannot be broken
  • Changed radiation behavior
  • Cheese is now edible
  • Candycorn ingots are also edible now
  • Jarred goods and flowers are now sellable
  • All wood prices rebalanced

Fixes

  • Fixed ore and stone nodes spawning underwater
  • Fixed clay and opal spawning on the surface instead of underwater
  • Removed some useless files from the mod to hopefully optimize the file size
  • Fixed grey gravel not generating
  • Fixed some trees not generating
  • Fixed emberbane being able to burn in fire
  • Fixed incorrect pricing for wooden slabs
  • Fixed structures spawning in all dimensions instead of overworld only
  • Fixed structures spawning underground

New features:

  • Oak depot shop and resource hub can now spawn in the world

  • Most ores, stones and trees can now generate naturally

  • Added all of Easter event eggs

  • Added some of Halloween and Christmas gifts

  • Added the very light envelope

  • Added all of the hatch items

  • Added missing tree burls

  • Added the classic biome

  • Added the corrupted desert biome

  • WMI items are now given at the start of the world

  • Added some advancements

  • Added players menu that lets you see any player's amount of cash

Updated features:

  • All boxed tools are now blocks

  • Gift of melanchonical memories is now functional

  • Shop system was completely reworked

  • All eggs are now blocks

  • Revamped meteorite code

  • Updated pedestals textures

  • Grabbers now don't have increased entity reach (block entities aren't affected by this)

  • Updated corrupted cactus texture

  • Added descriptions to certain items

  • Added 2 new gamerules to prevent stones or structures from spawning

Fixes:

  • Removed oaklandia warning due to it being buggy

  • Reworked pedestals code to fix some issues

  • Fixed mysterious button not respawning

  • Fixed buggy behavior of some blocks

  • Fixed bug bounty models causing lag when broken

New features:

  • Nukes
  • Divine axe and wood
  • The meat man and the meat cube from the hit game Oaklands 2
  • More advancements
  • More easter eggs
  • The world destroyer aka the meteor that blew up WMI
  • Skin system for tools [WIP]
  • Some foragables from map revamp update
  • Ability to catch bees in jars
  • Lab card and observatory card
  • Fragile item [TEST ITEM! MIGHT BREAK THE GAME]
  • Ability to summon lighting
  • Ability to spawn meteorite above yourself
  • New rewards for beating Jak in under 75 seconds

Updated features:

  • Now operator can send money to any player
  • Now oaklandia warns when you first open it
  • Flower spawn chances were changed
  • Some textures were upgraded
  • Consistent chance system is now togglable
  • Box opening preventer now works on every box
  • If you buy boxed refined axe on first 2 days of the world, it will turn golden
  • Flashlight now works without shimmer mod installed

Fixes:

  • Fixed lag caused by bug bounty
  • Optimized resource hub code
  • Fixed mysterious mushrooms shooting projectiles even when blocked
  • Fixed April Fools event starting every month instead of only April
  • Fixed gamebreaking bug with electrified trees
  • Fixed green meteorite not falling

Additions:

  • Added 36 refined ore variants
  • Added 36 forged ore variants
  • Added 50 tree variants
  • Added 3 vynils
  • Added all of the April Fools Content
  • Added all of the Anniversary content
  • Added nuke (WIP)
  • Added consistent chance system
  • Added boxed variants of tools
  • Added boreal tree generation system
  • Added donation system

Changes:

  • Updated Jak's theme to be more consistent
  • Updated Jak's AI to be more agressive
  • Gifts are now placeable
  • Now to open gifts you need to shift right-click while having box opening preventer off

Dependency changes:

  • Now mod requires Pehkui to function
  • Resource pack for shimmer compatibility is now built-in the mod
  • Added April Fools event
  • Added new joke miniboss
  • Added miscelanious items
  • Remade textures and models for some blocks
  • Fixed bugs
  • Added meteorites
  • Added new flowers
  • Added jars for every flower type
  • Added Oak's Home music disc (Credits to Crhytm Music)
  • Added functional pedestals for quest items
  • Added each shop type (Currently only 2 functional)
  • Added all 4 power coils
  • Added some easter eggs
  • Added miscellaneous items
  • Added flashlight shimmer mod requirement warning
  • Flashlight shimmer support is now built-in the mod (Tho you still need the shimmer mod)
  • Remade model for shops
  • Fixed ability to steal from oak depot
  • Fixed hitbox for bug bounty computer (ironic)
  • Remade some textures
  • Fixed aurora making the sky white bug
  • Mod released for alpha testing

Project members

MrBlob37

Member

Details

Licensed CC-BY-4.0
Published 8 months ago
Updated a month ago