Changelog
Changelog
The version has been released for review, many changes and innovations are still ahead, and now you can get acquainted with our developments and point out all sorts of shortcomings that we did not notice.
Changes:
- GeckoLib is now required to play with the mod.
- The principle of operation of the forge has been rethought (It has become almost operational, but in the next updates the functionality will be expanded)
- The spawn of catacombs (in plains, in forest, in dark forest)
- Has been adjusted, the angle of inclination of the chakram has been changed during its throwing
- Added new mechanics for interacting with recipe scrolls for forges.
Problems known to us:
- The chakram does not fall lower if you destroy the block it is stuck in, but it weighs in the air.
- Inaccuracies in localization.
- Incorrect operation of the "Morok" effect: Tentacles, when fully manifested (opacity 100%), do not apply the morok I effect, the same applies to the second phase of the effect.
- The archaeologists' camp may be partially suspended.
- The badge of inviolability works like invisibility.
- The arrow protection badge may not protect against arrows from mods.
- The Obsidian Rebirth totem does not always repel enemies when reviving when taking some types of damage.
Dependencies
Files
obsidanum-1.3.8-1.20.1-Forge.jar(4.61 MiB) Primary Download
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Imaginaerum Team
Organization

Rezolv
The artist is the creator
Details
Licensed CC-BY-NC-4.0
Published a year ago
Updated 3 months ago