Old New Combat
A mod that ports Minecraft's abandoned Combat Tests as a mod for 1.16 and 1.18.
A note on "Beta"
Mod is marked as "Beta" because not all features are implemented yet. However, I consider the mod to be stable, and even play on a personal modpack with this mod, not once having an error or crash. Once all features are finished, I will release version 1.0.0 and mark it as stable.
Current Features
For a comprehensive list of changes, see the Combat Tests wiki page. Some features are not yet implemented (see the GitHub page for a list). Some notable changes:
- Items now have an Attack Reach attribute. Currently only implemented on Forge.
 - Attack Damage and Attack Speed has been tweaked for all weapons
 - Axes always disable shields, new "Cleaving" enchantment increases stun duration. No more durability penalty.
 - Bow accuracy increased, however decreases the longer you hold it (Animation temporarily disabled)
 - Natural regeneration doesn't get a boost from saturation, however regenerates twice as fast and until 7 hunger instead of 18. Also causes less exhaustion.
 - Shields only block up to 5 damage. However, they block all non-player explosion (e.g. Creepers)
 - Shields only block damage in a 100-degree arc, instead of a full 180 degrees.
 - Potions stack to 16, snowballs to 64.
 - Potions and milk buckets consume twice as fast.
 
Details
 Licensed MIT
 Published 3 years ago
 Updated 3 years ago
