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  • Port to 1.21.1
  • Integration with various mods to allow certain armor's to protect against lead clouds
    • alex's caves & thermals hazard suites
    • create's diving helmet & backtank
    • take a closer look at the tags at #oreganized:lead_protection/...
  • Lead bulb's now output a redstone power to comparators depending on their goopyness
  • Devices now stack to 64 & modified thermometer recipe
  • Brazilian Portuguese translation by @Bea-CEO
  • Integration with various mods to allow certain armor's to protect against lead clouds
    • alex's caves & thermals hazard suites
    • create's diving helmet & backtank
    • take a closer look at the tags at #oreganized:lead_protection/...
  • Lead bulb's now output a redstone power to comparators depending on their goopyness
  • Devices now stack to 64 & modified thermometer recipe
  • Brazilian Portuguese translation by @Bea-CEO
  • update multikulti to solve crashes
  • clean up creative tabs
  • update multikulti to solve crashes (#109)
  • Italian localization by @Ales-sandro23
  • Cleaned up data folder
  • Added datura flowers
  • Added speedometer & thermometer
  • fixed crash caused by supporter hats

WARNING, removes all april fools content, it will be re-released as an addon mod

What Changed

  • allow create < 6.0.0 but disable compat then
  • removed duplicate create compat recipes, that have been added to create itself
  • added supporter hats
  • removed debug logging statement of lead doors

-Added Asbestos and Asbestos Block -Added Asbestos Ore, Raw Asbestos and Raw Asbestos Block -Added Lung Damage -Added the Asbesking boss -Added the Fibres Dagger -Added the nobody is actually reading these right?

  • fixed crash when loading without create installed
  • support for create >= 6.0.0 (thanks to @wiidotmom)
  • added missing painting name (fixes #79)
  • recipes for polished glance slabs & stairs (fixes #76)
  • jade showing molten lead weirdly (fixes #80)
  • translations including:
    • toki pona by @PiggyDr
    • russian by @mpustovoi
  • fixed #mineable/shovel tag
  • lead clouds spawning is now based on the block tag #oreganized:creates_lead_cloud and includes all lead ores from any mods by default
  • the new entity tag #oreganized:bolt_resistant includes mobs which should never drop their armor when hit with a bolt (includes c&c's mime and alex's mobs mimicube)
  • made shrapnel minecarts stack to 1
  • added crystal glass support for dye depot

Dusty Drop

-Removed Lead poisoning from hotbar -Removed Silver Block Glowing -Added Lead Dust Clouds -Added Lead Dust creation mechanic when lead ore/raw lead block is broken -Added Flint and Pewter

Fabric port (formerly Oreganized Refabricated)

  • Fixed bug with "Profound Brain Damage" Advancement
  • Fixed Crash with mixins

REBOUND UPDATE

  • Added Lead Doors, Trapdoors, Bars
  • Added Scribe
  • Added Gargoyle
  • Added Lead Bolts and Lead Bolt Crates
  • Added Kinetic Damage to electrum tools
  • Renamed Stunning to Brain Damage and changed its functionality
  • Removed the functionality of getting poisoned by lead in your hotbar
  • Removed Exposer
  • Removed unfinished configuration from registering
  • Added Blueprint as a dependency
    • This should hopefully fix some issues with armour trims due to Blueprint's new API features
  • Updated to 1.20.1
  • Added Cut Lead
  • Added Lead Bricks
  • Added Lead Pillar
  • Made silver ore a lot more common
  • Made lead ore a bit less common
  • Removed invalid assets/data breaking tags
  • Added lead bulb, a new light source reacting to heat
  • Added goopy lead blocks mechanic
  • Updated some textures
  • Small recipe tweaks
  • Updated to 1.20.1
  • Added Electrum Upgrade Template

2.0.2

by Xaidee on Feb 3, 2023
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  • Now compatible with Shield Expansion 1.1.0+ (Changed how Electrum Shield is registered to conform to the new data-based system)

Project members

Binome

Artist

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Artist

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Coder

Xaidee

Coder

serenya

Fabric Coder

TeamGalena

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Details

Licensed MIT
Published 3 years ago
Updated 5 days ago