[1.20.1] Origins Forge 1.10.0.9
on May 4, 2024Apoli
- The /power dumpcommand has been reworked to match Origins Fabric's implementation of it.
Calio
- Fixed server crash involving the client class being referenced on the server. #443
[1.19.2] Origins Forge 1.7.1.7
on May 4, 2024This is the final 1.19.2 release. For real this time.
Read this 1.19.2 changelog if you need an explanation.
Apoli
- Reverted an invalid mixin change, which caused a crash.
Calio
- Fixed a server crash involving the client class being referenced on the server. #443
[1.20.1] Origins Forge 1.10.0.8
on May 3, 2024Origins
- Fixed Origin registry sometimes not containing any values other than origins:emptyon the client. #423
Apoli
- Fixed potential null return values for status_bar_texturepowers.
- Fixed prevent_sprintingpower not functioning. #427
- Fixed min_durationfield default not accounting for infinite effect durations instatus_effectcondition. #438
- Fixed exposed_to_skyandexposed_to_sunnot having the correct block position within negative x and z coordinates. #439
Calio
- Fixed registries sometimes not containing any values other than the default on the client. #423
- Consistent-ify isServerContext with older version fixes.
For Addon Devs:
Origins Forge is now hosted on the Ladysnake Maven
The notation for the artifacts are still the exact same, but you will have to replace the MerchantPug maven with the Ladysnake maven within your repositories block. This is the same repository as Origins Fabric.
repositories {
    ...
+   maven {
+       url "https://maven.ladysnake.org/releases"
+   }
-   maven {
-       url "https://maven.merchantpug.net/releases"
-   }
}
Apoli
- The PowerType class is no longer abstract, meaning you can instantiate it directly.
[1.19.2] Origins Forge 1.7.1.6
on May 3, 2024This is the true true final 1.19.2 release.
Read the previous 1.19.2 changelog if you need an explanation.
Origins
- Fixed Origin registry sometimes not containing any values other than origins:emptyon the client. #423
Apoli
- Fixed potential null return values for status_bar_texturepowers.
- Fixed prevent_sprintingpower not functioning. #427
- Fixed exposed_to_skyandexposed_to_sunnot having the correct block position within negative x and z coordinates. #439
Calio
- Fixed registries sometimes not containing any values other than the default on the client. #423
[1.19.2] Origins Forge 1.7.1.5
on Apr 19, 2024This is the true final 1.19.2 release.
Read the previous 1.19.2 changelog if you need an explanation.
Apoli
Bugfixes
- Fixed crash involving this.lootTableIdbeing null.
[1.20.1] Origins Forge 1.10.0.7
on Mar 14, 2024[1.20.1] Origins Forge 1.10.0.6
on Mar 13, 2024Origins
Bugfixes
- Fixed a crash when using the origin command inside the execute command. (#408)
Apoli
Bugfixes
- Fixed /reload command not functioning due to a faulty packet.
- Fixed a freeze upon using the action_on_being_usedpower with theconsumeitem action in theheld_item_actionslot. (#353)
- Fixed replace_loot_tablepower not functioning. (#404)
- Fixed raycastentity action type always acting as ifcommand_along_ray_only_on_hitis true (#410)
- Fixed inconsistencies with the modify_fallingpower when thevelocityfield is 0. (#412)
- Fixed in_tagdamage condition not existing. (#414)
- Fixed action_on_block_usepreventing interaction with blocks when it shouldn't. (#419)
- Fixed crashes relating to the action_x_hitanddamagebi-entity action. (#422)
Miscellaneous
- Optimised EntityLinkedItemStack.
- Made action_x_hitpowers more consistent with the Fabric version of the mod. (#422)
- Updated network version.
Calio
Bugfixes
- Fixed unintended concurrency when handling split registry packets. (EdwinMindcraft/calio#3)
- Fixed missing registry crash upon loading into a world or using /reload. (EdwinMindcraft/calio#3)
[1.19.2] Origins Forge 1.7.1.4
on Mar 13, 2024This is the final 1.19.2 release.
I personally have no interest in this version of Minecraft, and I really don't want to maintain it any further, especially while Origins Fabric is choosing to go forward instead of continually maintaining a year old MC version. I do this as a hobby. Thanks for understanding. - MerchantPug
For more information, read this page.
Origins
Bugfixes
- Fixed a crash when using the origin command inside the execute command. (#408)
Apoli
Bugfixes
- Fixed /reload command not functioning due to a faulty packet.
- Fixed a freeze upon using the action_on_being_usedpower with theconsumeitem action in theheld_item_actionslot. (#353)
- Fixed resourceentity condition type only working on players. (#372)
- Fixed mount action throwing a warning log, fixed dismounting from players not working with non player entities. (#391)
- Fixed replace_loot_tablepower not functioning. (#404)
- Fixed raycastentity action type always acting as ifcommand_along_ray_only_on_hitis true (#410)
- Fixed inconsistencies with the modify_fallingpower when thevelocityfield is 0. (#412)
- Fixed in_tagdamage condition not existing. (#414)
- Fixed action_on_block_usepreventing interaction with blocks when it shouldn't. (#419)
- Fixed crashes relating to the action_x_hitanddamagebi-entity action. (#422)
- Fixed launch power type not having parity with Origins Fabric when it comes to optional fields.
- Fixed phasing's defaultphase_down_conditionbeing incorrect.
Miscellaneous
- Made action_x_hitpowers more consistent with the Fabric version of the mod. (#422)
Calio
Bugfixes
- Fixed incorrect validation order logic. (#371)
- Fixed unintended concurrency when handling split registry packets. (EdwinMindcraft/calio#3)
- Fixed missing registry crash upon loading into a world or using /reload. (EdwinMindcraft/calio#3)
- Fixed loading sometimes failing whilst not on a dedicated server. (EdwinMindcraft/calio#4)
[1.18.2] Origins Forge 1.5.0.2
on Mar 13, 2024This is the final 1.18.2 release.
I personally have no interest in this version of Minecraft, and I really don't want to maintain it any further, especially while Origins Fabric is choosing to go forward instead of continually maintaining a year old MC version. I do this as a hobby. Thanks for understanding. - MerchantPug
For more information, read this page.
General
- Fixed Jar in Jar artifacts. Now requires Forge 40.2.3 or above.
For Addon Devs
- There may be extremely minor alterations to code here and there, so consider this a breaking update if you use specific niches within the Origins Forge codebase.
Origins
Bugfixes
- Fixed Human's origin icon not setting to the player's skin. (#246)
- Fixed Origin component not synchronizing upon changing dimensions. (#316)
- Fixed inconsistencies with Origins Fabric whilst using action_on_callback. (#332 & #345)
Apoli
Bugfixes
- Fixed change_resourceentity action type only working on players. (#245)
- Fixed inversion of red and blue within ColorConfiguration. (#304)
- Fixed self_glownever making the local player glow. (#304)
- Fixed restrict_armorpower type not applying to only one equipment slot. (#312)
- Fixed modify_break_speedpower type not applying to undestroyable blocks. (#312)
- Fixed trigger_cooldownentity action type only working on players. (#312)
- Fixed shaderpower type only updating upon changing camera whilst using conditions. (#334)
- Fixed a freeze upon using the action_on_being_usedpower with theconsumeitem action in theheld_item_actionslot. (#353)
- Fixed keybinds always resolving as primary active. (#357)
- Fixed resourceentity condition type only working on players. (#372)
- Fixed raycastentity action type always acting as ifcommand_along_ray_only_on_hitis true (#410)
- Fixed a crash involving the PowerSourceArgumentType. (#411)
- Fixed action_on_block_usepreventing interaction with blocks when it shouldn't. (#419)
- Fixed crashes relating to the action_x_hitanddamagebi-entity action. (#422)
- Fixed adjacentblock condition type.
- Fixed multiplepower type.
- Fixed if_else_listmeta action type executing more than one action at a time.
- Fixed particlepower type not accepting a particle effect alongside a type.
- Fixed add_blockandset_blocknot using block states.
- Fixed certain intervalfields being allowed to go below 1.
- Fixed phasing's defaultphase_down_conditionbeing incorrect.
- Fixed incompatibility with Fluidlogged.
Miscellaneous
- Made action_x_hitpowers more consistent with the Fabric version of the mod. (#422)
Calio
Bugfixes
- Fixed incorrect validation order logic. (#371)
- Fixed unintended concurrency when handling split registry packets. (EdwinMindcraft/calio#3)
- Fixed missing registry crash upon loading into a world or using /reload. (EdwinMindcraft/calio#3)
- Fixed loading sometimes failing whilst not on a dedicated server. (EdwinMindcraft/calio#4)
- Fixed client registry manager not clearing upon logging out.
- Fixed player abilities being missing and not registered under the correct name.
[1.20.1] Origins Forge 1.10.0.5
on Dec 18, 2023- Fixed Orb of Origin not appearing in the creative menu. #400
[1.20.1] Origins Forge 1.10.0.4
on Dec 10, 2023[O] marks changes in Origins Forge. [A] marks changes in the underlying Apoli version. [C] marks changes in the underlying Calio version.
Bugfixes
- [C] Fixed origin powers sometimes not appearing in the origin selection gui. (#371)
- [A] Fixed incorrect behavior for block_collisionentity condition type when used withblock_conditionfield.
- [A] Fixed launchpower type not having parity with Origins Fabric when it comes to optional fields.
- [A] Fixed area_of_effectblock action type only affecting the base block.
Miscellaneous
- [O] Moved power disabling code into Origin load code.
[1.20.1] Origins Forge 1.10.0.3
on Dec 5, 2023Bugfixes
- Fixed Modify Air Speed not functioning properly. (#378)
- Fixed S2CResetSpawnCachePacket not getting registered. (#380)
- Fixed mount action throwing a warning log, fixed dismounting from players not working with non player entities. (#391)
- Fixed modified crafting container code not having nullchecks in places. (#394, #397)
- Fixed broken capabilities. (#395, #398)
[1.20.1] Origins Forge 1.10.0.2
on Sep 27, 2023Backwards Compat notes
Similar to 1.7.1.3, this change contains breaking code for packets. You will not be able to connect to servers running this version of Origins Forge or Apoli Forge on a previous version.
Changes
- Modify Falling now hooks into the forge:gravityattribute again.
- Modify Player Spawn may now operate off thread (On by default, found inside the server config). This should make the power not put the server to a complete stop, but requires certain things to wait a little longer.
- Selecting an Origin with this power type will boot you into a waiting for powers screen if this setting is on. You'll be booted out as soon as the power finishes validating, and you'll be brought to your new spawn.
- Respawning has also been modified to only allow you to respawn once the power has been validated.
- Besides this, if you notice any instabilities with not being allowed to respawn, try logging out and back in.
 
Bugfixes
- Fixed issues with dynamic registries not loading correctly upon world startup or /reload. (#365, #366)
- Fixed resourceentity condition type only working on players. #372
[1.19.2] Origins Forge 1.7.1.3
on Sep 19, 2023This update contains breaking changes within packets, if you're a server owner, you'll have to get your players to update too.
Changes
- Modify Player Spawn may now operate off thread (On by default, found inside the server config). This should make the power not put the server to a complete stop, but requires certain things to wait a little longer.
- Selecting an Origin with this power type will boot you into a waiting for powers screen if this setting is on. You'll be booted out as soon as the power finishes validating, and you'll be brought to your new spawn.
- Respawning has also been modified to only allow you to respawn once the power has been validated.
- Besides this, if you notice any instabilities with not being allowed to respawn, try logging out and back in.
 
Bugfixes
- Fixed modify_insomnia_ticksvalue returning a negative bound. - #360
[1.20.1] Origins Forge 1.10.0.1
on Sep 18, 2023[O] marks changes in Origins Forge. [A] marks changes in the underlying Apoli version. [C] marks chanes in the underlying Calio version.
Bugfixes
- [A] Fixed a mixin crash relating to Modify Insomnia Ticks. #362
- [A] Fixed Modify Insomnia Ticks crashing the game by modifying the player's last rest time to a negative value. #360
- [A] Fixed the add_velocitybi-entity and entity action types modifying the directional values of the configuration, leading to permanent modifications instead of ones only used in the action. #363
- [A] Fixed phasingpower type'sphase_down_conditionhaving the incorrect behavior when not specified.
Dependencies
- Updated AdditionalEntityAttributes to 1.4.0.5, fixing a crash due to using the wrong method. #364
[1.20.1] Origins Forge 1.10.0.0
on Sep 12, 2023Latest Forge is not supported due to many breaking changes, please use the recommended Forge version instead.
- Updated to 1.20.1 and for parity with Origins Fabric 1.10.0
Migration from 1.19.2 -> 1.20.1
Damage Type Registry
https://gist.github.com/apace100/bfbf82a8f9d6bd2db13e4feaf653a6b0
Material Condition
- The Material block condition is now deprecated, please use tags where you would've previously used this block condition.
Reach Attribute Name Differences
The forge:reach_distance and forge:attack_range attribute names have been changed to forge:block_reach and forge:entity_reach respectively. The two should function identically otherwise.
Fabric Resource Condition Differences
Origins Fabric gained the ability to have conditional power loading through Fabric's Resource Condition system in 1.10.0, because Fabric's Resource Condition system does not exist on Forge, we are instead using Forge's Conditional Data systems.
Migration Guide
To migrate, change the fabric:load_conditions JSON object to a valid forge:conditions JSON object. This object can also exist alongside the Fabric Load Conditions but in a multiple Origins Fabric won't catch the forge:conditions JSON object as an excluded field.
Fabric's Load Conditions are stored inside an array, to achieve similar effects with allowing multiple conditions to be used on Forge, use a forge:and as your condition type.
More info about Conditional Data can be found here. https://docs.minecraftforge.net/en/1.20.x/resources/server/conditional/
Example
Fabric
{
    "type": "apoli:action_on_callback",
    "entity_action_gained": {
        "type": "apoli:execute_command",
        "command": "say Hello world!"
    },
    "fabric:load_conditions": [
        {
            "condition": "apoli:any_namespace_loaded",
            "namespaces": [
                "eggolib"
            ]
        }
    ]
}
Forge
{
    "type": "apoli:action_on_callback",
    "entity_action_gained": {
        "type": "apoli:execute_command",
        "command": "say Hello world!"
    },
    "forge:conditions": {
        "type": "apoli:any_namespace_loaded",
        "namespaces": [
            "eggolib"
        ]
    }
}
[1.19.2] Origins Forge 1.7.1.2
on Aug 11, 2023[O] marks changes in Origins Forge. [A] marks changes in the underlying Apoli version. [C] marks chanes in the underlying Calio version.
Bugfixes
- Fixed AdditionalEntityAttributes JAR being named "Forge".
- [A] Fixed Modify Velocity performing whilst the power is not on an entity.
[1.19.2] Origins Forge 1.7.1.1
on Jul 27, 2023[O] marks changes in Origins Forge. [A] marks changes in the underlying Apoli version. [C] marks chanes in the underlying Calio version.
Bugfixes
- 
[C] Fixed mod specific registries sometimes breaking. EdwinMindcraft/origins-architectury#324 
- 
[C] (Internal/Technical) Fixed list SerializableDataTypes not being able to be sent across the network. EdwinMindcraft/origins-architectury#335 
- 
[C] Fixed inconsistencies with Player Abilities. EdwinMindcraft/origins-architectury#342 
- 
[A] Fixed change_resourceentity action type not working on non players. EdwinMindcraft/origins-architectury#245
- 
[A] Fixed in_tagbiome condition type not existing. EdwinMindcraft/origins-architectury#270
- 
[A] Fixed restrict_armornot applying to only one equipment slot. EdwinMindcraft/origins-architectury#312 Issue 2
- 
[A] Fixed modify_break_speednot functioning on unbreakable blocks. EdwinMindcraft/origins-architectury#312 Issue 3
- 
[A] Fixed trigger_cooldowncausing a crash when faced with a null power. EdwinMindcraft/origins-architectury#312 Additional Issue 1
- 
[A] Fixed modify_damage_dealtnot functioning at all. EdwinMindcraft/origins-architectury#312 Additional Issue 2
- 
[A] Fixed a collision that caused a crash between Apoli Forge and Obscure API. EdwinMindcraft/origins-architectury#313 
- 
[A] Fixed a crash involving a null 'input' when it comes to damage modifying powers. EdwinMindcraft/origins-architectury##322 
- 
[A] Fixed shaderpower only updating when swapping perspective. EdwinMindcraft/origins-architectury#334
- 
[A] Fixed ignore_waterpower type not functioning properly. EdwinMindcraft/origins-architectury#336
- 
[A] Fixed abilityentity condition type using an incorrect field name. EdwinMindcraft/origins-architectury#339
- 
[A] Fixed sidemeta action type using an incorrect field name. EdwinMindcraft/origins-architectury#340
- 
[A] Fixed add_blockandset_blocknot using the block state data type.
- 
[A] Fixed categorybiome condition not existing.
- 
[A] Fixed respawning running removedandaddedpower events in the wrong order.
- 
[A] Fixed a potential crash involving the scheduler getting a null server. 
- 
[A] Fixed if_else_listnot resolving after an action has been executed.
- 
[A] Fixed a crash when attempting to use an active power whilst the game is reloading. 
- 
[A] Fixed trigger_cooldownaction not functioning on non players.
- 
[A] (Internal/Technical) Fixed PowerLoadEvent.Post not separating the super power and the subpower when it comes to resolving multiplepowers.
- 
[O] Fixed power cleanup missing power removal error comparing the wrong values. EdwinMindcraft/origins-architectury#247 
- 
[O] Fixed player heads not defaulting to the player's skin if a SkullOwner is not found, as seen on the human origin. EdwinMindcraft/origins-architectury#246 
- 
[O] Fixed origins not syncing to the client upon changing dimension. EdwinMindcraft/origins-architectury#316 
- 
[O] Fixed inconsistencies with power event calls during Origin nbt loading. EdwinMindcraft/origins-architectury#332 & EdwinMindcraft/origins-architectury#345 
- 
[O] Fixed badges showing in a randomised order. EdwinMindcraft/origins-architectury#346 
- 
[O] Fixed Origins having no mod icon. 
[1.19.2] Origins Forge 1.7.1.0
on Jul 2, 2023Updated to upstream to 1.7.1.
Big thanks to MerchantPug for doing basically all the work.
[1.18.2] Origins Forge 1.4.1.4
on Jul 2, 2023Latest stable version of Origins Forge for 1.18.2 uploaded for archival reasons.
You are able to read the changelog on GitHub.
