[Fabric] v0.8.1 for mc 1.21.8

Changelog

0.8.1

  • Fixed a crash when placing or breaking blocks with no shape, such as light blocks

0.8

v0.8 comes with a couple new particle effects, some fixes and tweaks, and a new feature for resourcepacks

New Particles / Changes

Block Particle Overrides

  • New Chain Links override (applies to vanilla chain and #c:chains block tag by default)
  • New Sugar Cane override (applies to bamboo, mangrove roots, and sugar cane by default)
  • Adjusted the texture of the Snowflake override to be more like the one seen in v0.4, now also behaves more like other 'dust' particles in the mod
  • Dirt Path blocks now use the Grass Blade particle override

Entity Particles

  • New Lighting Strike particles, sparks and arcs will fly out from where a lightning strike hits for a short amount of time

Item Interactions

  • New Honey Collection particles, will spawn when harvesting honey bottles from a bee next or hive. Also replaces vanilla honey drip particles that appear underneath bee nests or hives

Fluid Ambient

  • Added a configurable list of blocks that can emit underwater bubble stream particles, it is no longer hardcoded to seagrass
  • Underwater bubble stream particles no longer get stuck on the underside of blocks, instead they will pop when hitting the bottom of a block

General

  • Adjusted the particle spawning logic for blocks with smaller hitbox sizes. Should result in better looking particles when placing / breaking small blocks such as buttons or snow layers
  • Vanilla Firefly particles no longer get stuck on the top or bottom of blocks
  • Added an option to disable fixes to Firefly particles. This includes fireflies dying in air (been in this mod since v0.7), and fireflies getting stuck on blocks
  • Egg and snowball projectile particles now have outward velocity like they did around Minecraft 1.12

Bugfixes

  • Fixed the 'particle z-fighting fix' not working properly with some particle overrides
  • Fixed lava bubble pop textures having a really high resolution

Resourcepack Features

Added a way for resourcepacks to provide alternative particle palettes for blocks. These are located under assets/<block namespace>/textures/eg_particle_interactions/particle_palettes/<block id>.png and can be any size. The mod will attempt to use these palette textures for dynamically coloured particles, otherwise it will fallback to the block model's particle texture.

As a result of this, the colours for grass black particles on grass blocks are no longer hardcoded to the grass_block_top texture. Dirt paths, grass blocks, bamboo, and sugar cane have builtin palettes

Other

  • Switched to a stonecutter + arch loom build setup, shouldn't cause any issues but please report them if you spot any!

Files

eg_particle_interactions-v0.8.1-fabric-mc1.21.8.jar(500.99 KiB) Primary Download
eg_particle_interactions-v0.8.1-fabric-mc1.21.8-sources.jar(320.89 KiB) Download

Project members

enchanted-games

Member

Details

Licensed CC-BY-NC-4.0
Published a year ago
Updated 7 days ago