Passive Charms

Passive Charms

Mod

Golden disks imbued with magic to support and protect the holder.

Client and server MagicUtility

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Changes:

-Enchantments on Contingency Charms remain on the reactor when disassembled -Enchantments on Contingency Charm Reactors are given to crafted Contingency Charms

Bugfix:

-Plugs a severe memory leak in contingency charm rendering

Minecraft 1.20.1

Minecraft version 1.19.4

update to 1.19.3

Additions:

  • Or, And, and Not logic gate triggers made using one or two base triggers and a redstone torch, dust, or comparator.

Adds Darkness Trigger and Light Reactor

Patches desync when user died and attempted to warp in the same tick

adds ability to disassemble contingency charms

improves description of contingency charm and components

Additions: -Adds the Potion Reactor, which is crafted with any potion. It grants the potion's effect for a short time when triggered. -Adds the Purity Reactor, which is crafted with milk. It removes all status effects when triggered. -Adds the Status Trigger, which is crafted with any combination of 4 potions and empty bottles. It triggers when the holder experiences any included status effect.

Changes: -Deprecated Featherfall, Flameward, Gills, Regeneration, and Restoration Reactors; they can no longer be crafted. Their functionality is included in the Potion Reactor. -Contingency Charms now have much less durability (1000 -> 120), but reactors also consume much less (333 -> 30 for Potion and Purity, 999->120 for Warp). -Contingency Charm triggers are now much cheaper --Drowning Triggers are now crafted with coral plants instead of Lingering Potions of Water Breathing --Freefall Triggers are now crafted with phantom membranes instead of Lingering Potions of Slow Fall --Immolation Triggers are now crafted with fire charges instead of Lingering Potions of Fire Resistance --Injury Triggers are now crafted with bone meal instead of Lingering Potions of Instant Health --Light Injury Triggers are now crafted with bones instead of Lingering Potions of Regeneration

Bugfixes: -Maintenance Charms now properly repair themselves while there is nothing else to repair.

Known Bugs: -Potion Reactors and Status Triggers lose their color when put into a Contingency Charm.

Fixed incompatibility with ENI

Update to 1.19

Bugfix: -Industry Charm could not reload in 2x2 grids -Incompatibility with Charms could disable crafting -Servers could crash on startup


Project members

TigerOfTroy

Owner

Details

Licensed CC0-1.0
Published 5 years ago
Updated 6 months ago