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Pillager Caravans adds roaming, cargo-filled convoys guarded by pillagers, vindicators, and even ravagers. Instead of static treasure chests, caravans travel across biomes – sometimes near your base – with cargo that changes depending on the environment.

Features

  • 🚩 Roaming Caravans – Convoys travel across the world instead of sitting still, creating dynamic encounters.
  • 🌍 Biome-Themed Cargo – Each biome offers its own pool of possible goods and supplies.
  • ⚔️ Scaling Difficulty – Caravans come in small, medium, and large sizes, with guards ranging from pillagers to ravagers.
  • 🐪 Pack Animals with Cargo – llamas, mules and donkeys carry loot tables instead of just being decoration.
  • 🔧 Fully Data-Driven – Built entirely data-driven. You can customize every aspect: caravan compositions, cargo tables, spawn rules, cooldowns, or even add entirely new caravan types without touching the code. For more details, check out the documentation page.

Pillager Caravans make your world feel alive – because sometimes, the treasure won’t wait in a dungeon. It marches past your doorstep.

Commands & Rules

  • /gamerule doCaravanSpawning <true|false> - Toggles natural spawning of caravans in the world.
  • /caravan spawn <pos> <type> - Spawns a caravan of the chosen type at your location.

Explore More by Obscuria


Project members

Obscuria

Owner

Details

Licensed ARR
Published 19 days ago
Updated 15 days ago