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Adds the Traveler's Suitcase block to Minecraft.

Unlock and climb inside the "bigger on the inside" suitcase.
Provides a Pocket Dimension that players can utilize and share.





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💼 The Traveler's Suitcase

Interact with a repaired Key to bind your dimension.
Sneak on an open suitcase to access your personal pocket dimension.
Build and utilize the area within however you see fit.

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🗝️ The Keystone

Craft, repair, and rename a broken key in order to unlock a suitcase and spawn a new pocket dimension.
Share Keystone names to allow other players to enter your private dimension from their own suitcase.

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🕳️ The Pocket Dimension

The pocket island is a safe space where mobs do not spawn.
Entering the suitcase will bring you to your very own pocket island, individual to your key's name.
Right-click anywhere inside a pocket dimension with a bone to change the players entry location.

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🪶 Capture Creatures

Simply right-click a mob with your suitcase to capture them.
While inside the pocket dimension you can change a mobs entry location with a lead.
Right-click a mob inside your pocket dimension with a key to release them.

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Traveller's Key

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Traveller's Suitcase

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Secret Barrel

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🧩 Compatibilities

This mod is singleplayer and multiplayer friendly.
Required on client and server if using on a server.
This is a Fabric mod, requiring Fabric API.

If using Sinytra Connector (Forge), reload your world after entring a pocket dimension for the first time to avoid bugs.



📟 Commands

Set Captured Mobs Entry Point: Must be in a pocket dimension
/pocketRepose setMobEntry

Set Player Entry Point: Must be in a pocket dimension
/pocketRepose setPlayerEntry

Reset Player Entry Point: Can be anywhere
/pocketRepose resetPlayerEntry <dimensionNameHere>

List Pocket Dimensions: Must be an OP
/pocketRepose listDimensions

Capture Mob Blacklist: Must be an OP
/pocketRepose MobBlacklist add/remove/list/clear

Can Capture Hostile Mobs: Must be an OP
/pocketRepose canCaptureHostile true/false (default false)



Q&A

Q: How do you enter a suitcase?
A: Craft a key and suitcase, rename the key in an anvil, right click the key, close and open your world (I am working to eliminate this step in future updates), right click suitcase with the key, then finaly sneak to enter.

Q: How are the pocket dimensions handled?
A: Pocket dimensions are linked to the keys, not the suitcases. Every time a key is renamed and bound, a new dimension is created under that specific name.
Names can be shared or kept secret.

Q: What if my suitcase and key are destroyed?
A: Make a new key and rename it with the original name. Pocket dimensions cannot be lost.



🚧 Known Issues

Occasional teleport errors when attempting to leave if a player is carrying multiple suitcases with the same name as the dimension you are in.


Project members

BennyBoops

Member

Details

Licensed MIT
Published 7 months ago
Updated 5 months ago