Changelog
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v8.1.33-1.20.1] - 2025-08-03
Fixed
- Fix a start-up crash on Forge caused by java.lang.NoSuchMethodException: fuzs.puzzleslib.impl.event.LootTableModifyEvent.<init>()
[v8.1.32-1.20.1] - 2025-04-05
Changed
- Add a bunch of safety checks for casting in event invokers
[v8.1.31-1.20.1] - 2025-03-09
Fixed
- Fix crash from invoking ContainerMenuHelper::createListBackedContainer
[v8.1.30-1.20.1] - 2025-03-09
Added
- Backport MenuScreensContext
- Backport ContainerMenuHelper,ContainerSerializationHelper,ListBackedContainer,QuickMoveRuleSet
[v8.1.29-1.20.1] - 2025-03-09
Fixed
- Fix crash when breaking blocks with some Tinkers' Construct tools
[v8.1.28-1.20.1] - 2025-03-08
Changed
- Update bundled Puzzles Access Api mod to v20.1.1
[v8.1.27-1.20.1] - 2025-03-08
Added
- Backport Capability System v3 from 1.20.4 version so that the Cardinal Components mod is no longer required
Changed
- Update Fabric Loom to v1.9
- Update bundled Puzzles Access Api mod
- Update a bunch of data providers
[v8.1.26-1.20.1] - 2025-03-04
Changed
- Include Mixin Extras library
[v8.1.25-1.20.1] - 2024-11-15
Fixed
- Fix crash due to out of bounds index in TooltipRenderHelper::createClientComponents
[v8.1.24-1.20.1] - 2024-10-04
Fixed
- Fix DynamicPackResourcesfailing to generate some resources
[v8.1.23-1.20.1] - 2024-09-09
Fixed
- Fix DynamicPackResourcesproviding an invalid pack when dynamic data generation fails
[v8.1.22-1.20.1] - 2024-08-26
Fixed
- Fix item model display overrides being able to compute before models have been reloaded on Fabric
[v8.1.21-1.20.1] - 2024-06-26
Fixed
- Fix PlayerInteractEvents$AttackBlocknot firing for creative players on Fabric
[v8.1.20-1.20.1] - 2024-05-26
Fixed
- Attempt to improve handling for missing child reload listeners during resource reloading
[v8.1.19-1.20.1] - 2024-05-09
Changed
- Update mod list printing to better reflect child mod relations (backport from 1.20.4)
Fixed
- Fix crash involving GatherPotentialSpawnsCallbackwhen the ModernFix mod is installed on Forge
[v8.1.18-1.20.1] - 2024-03-20
Fixed
- Fix LivingDeathCallbacknot running for players on Fabric
[v8.1.17-1.20.1] - 2024-02-16
Fixed
- Fix item model overrides not applying on Forge
[v8.1.16-1.20.1] - 2024-02-01
Fixed
- Fix crash when breaking crops with Farmer's Delight's sickle
[v8.1.15-1.20.1] - 2024-01-28
Fixed
- Fix TagsUpdatedCallback&ServerLifecycleEvents.Startingnot running on dedicated servers
[v8.1.14-1.20.1] - 2024-01-24
Changed
- Delay event initialization to avoid being blamed for class loading errors
Fixed
- Fix killing entities with custom damage sources not yielding any experience
- Fix compatibility with Hephaestus by moving problematic code to the relevant mod, so only that one mod is incompatible until the issues is properly resolved on Hephaestus' end
[v8.1.13-1.20.1] - 2024-01-11
Fixed
- Fixed unloading of a server config placed in a world's serverconfigdirectory failing and causing some processes to hang
[v8.1.12-1.20.1] - 2024-01-05
Fixed
- Fixed missing ToolTypeHelper::isTridentmethod
[v8.1.11-1.20.1] - 2023-12-03
Fixed
- Fixed anonymous network handlers allowing for duplicate ids
[v8.1.10-1.20.1] - 2023-12-03
Changed
- Use string contexts for network handler ids instead of numeric
[v8.1.9-1.20.1] - 2023-11-19
Changed
- Minor capability related code cleanup
- Error messages from BlockConversionHelpernow include more context
Fixed
- Fixed RegistryEntryAddedCallbacknot being synchronized correctly
[v8.1.8-1.20.1] - 2023-11-07
Fixed
- Implement a temporary workaround for screens crashing the game when opened with Controlify installed
[v8.1.7-1.20.1] - 2023-11-07
Added
- Added ComponentHelperfor converting various text instances back toComponent
- Added LivingEquipmentChangeCallback
Changed
- Improve parity for BlockEvents.Break,LivingAttackCallback, andPlayerInteractEvents.AttackBlockbetween different mod loaders
Fixed
- Ensure backwards compatibility of NetworkHandlerV3
[v8.1.6-1.20.1] - 2023-10-29
Changed
- Moved methods for registering block and fluid render types to ClientAbstractions
Fixed
- Fixed a crash with Forgified Fabric Api due to a faulty Mixin in ModelProvider
[v8.1.5-1.20.1] - 2023-10-29
Changed
- Adjusted ModelEventsto work with ModernFix's dynamic resources
[v8.1.4-1.20.1] - 2023-10-28
Fixed
- Fixed chunk events chunk type
[v8.1.3-1.20.1] - 2023-10-28
Changed
- Disabled LivingEvents$BreatheandLivingEvents$Drownto be able to lower the required Forge version to 47.1.3
- Added a way in DataProviderHelperto support legacy data providers
- Refactored some parts of NetworkHandlerV3
- Be more careful when firing RegistryEntryAddedCallbackby introducing a lock and catching possible exceptions to avoid the whole registration process from failing
- Ensure exceptions thrown during model events are caught and no longer crash the game
Fixed
- Fixed dynamic data generation failing on Windows
[v8.1.2-1.20.1] - 2023-10-27
Fixed
- Set required Forge version so that NeoForge is still supported
[v8.1.1-1.20.1] - 2023-10-26
Fixed
- Fixed event classes possibly being loaded too early under some circumstances, resolves crashes on start-up when installed together with e.g. Stylish Effects
- Fixed required Forge version being incorrectly set (47.2.0 is required now, not 47.1.0)
- Fixed Puzzles Lib crashing the game on Forge when there are any unmet mod version requirements, preventing the Forge screen informing the user from showing
[v8.1.0-1.20.1] - 2023-10-26
- Public release of all versions that have come after v8.0.24
Changed
- Expanded AbstractModelProvider
[v8.0.41-1.20.1] - 2023-10-24
Added
- Added common helper methods for obtaining RenderTypes
- Added BlockConversionHelperfrom merging various block related utility methods
[v8.0.40-1.20.1] - 2023-10-23
Changed
- Refined performance for new model events on Forge
[v8.0.39-1.20.1] - 2023-10-22
Added
- Added ModifyUnbakedModel,ModifyBakedModelandAdditionalBakedModelfor finer control over models based entirely on mod loader specific implementations
- Added helper methods for setting BlockItemblocks
Changed
- Providing the Minecraftinstance is no longer required inClientAbstractions
- RegistryEntryAddedCallbacknow includes the current registry
- Deprecated old model events
Fixed
- Fixed RegistryEntryAddedCallbackrunning too early on Forge, leading to problems with implementations relying on content registered during the event
[v8.0.38-1.20.1] - 2023-10-20
Added
- Added GatherDebugTextEvents$LeftandGatherDebugTextEvents$Right
- Added LivingEvents$BreatheandLivingEvents$Drown
- Added RegistryEntryAddedCallback
- Added ServerChunkEvents$WatchandServerChunkEvents$Unwatch
Changed
- Allow for overriding global server configs when a local server config is present per world
- Allow for creating common events that do not necessarily require a mod loader specific event to be implemented
Fixed
- Fixed an error being logged on Quilt when unsuccessfully trying to access to Fabric internal field required for the biome modifications api
- Fixed a crash when trying to deserialize invalid ResourceLocations provided by config entries
[v8.0.37-1.20.1] - 2023-10-04
Changed
- No longer set ExistingFileHelperon data providers during Forge data generation
- A few new nullchecks inAbstractLanguageProvider
[v8.0.36-1.20.1] - 2023-10-01
Changed
- Reverted experimental changes to AbstractModelProvider
[v8.0.35-1.20.1] - 2023-09-29
Added
- Added ForgeDataProviderContext$Factoryto better support data generation on Forge
Changed
- Some experimental changes to AbstractModelProviderto hopefully fix runtime on Forge mods
- ConfigDataSetcan now exclude entries by marking them with- !
[v8.0.34-1.20.1] - 2023-09-28
Added
- Added BlockEvents$BreakandBlockEvents$DropExperience
- Added TickingBlockEntityandTickingEntityBlockhelper interfaces for creating ticking block entities without the need to use static ticker methods
- Added AddToastCallbackfor handling client-side toasts
- Added ScreenEvents$BeforeInitV2andScreenEvents$AfterInitV2using type parameters for the screen instance
- Added CommonAbstractions::createPackInfo
- Added ModConstructor::onRegisterBlockInteractionsfor registering block conversions such as strippable logs or tillable dirt blocks
- Added GrindstoneEvents$UpdateandGrindstoneEvents$Use
- Added TypedTagFactoryandBoundTagFactoryfor creating newTagKeys, tag keys have therefore been removed from the newRegistryManager
- Added CombinedIngredientsfor creating more complex instances ofIngredient
- Added ShapesHelper, mainly useful for rotating aVoxelShapeto a givenDirection
- Added DynamicPackResourcesfor generating resources via data providers at runtime
- Added RegistryHelperfor various vanilla registry related helper methods
Changed
- The Puzzles Access Api mod is now bundled with Puzzles Lib
- Overhauled data generation classes, moving and reworking them for the common project to be usable in the new DynamicPackResources
- Refined AbstractModPackResourcesto better handle mod ids as well as allow for hiding a pack, a Forge exclusive feature
- A mod providing biome modifications on Forge no longer needs to include its own biome modifier, the file is now automatically generated using a built-in data pack
- Overhauled internal implementation of ItemAttributeModifiersCallback
Fixed
- Fixed a class loading issue related to ItemModelDisplayOverridesandEventInvokerRegistryimplementations
- Fixed AbstractParticleDescriptionProvidernot verifying the existence of used textures
- Fixed an issue where the current game server wouldn't be properly stored on Fabric
[v8.0.33-1.20.1] - 2023-09-09
Changed
- Reworked reload listener handling introduced in the last version to fix issues with mod loading getting stuck due to reload listeners that have not been properly completed
- Changed handling of internal ids for multiple network handlers using the same namespace
[v8.0.32-1.20.1] - 2023-09-08
Added
- Added ClientParticleTypesfor registering fully client-side particle providers
Changed
- ContentRegistrationFlagsare now enabled via implementing- BaseModConstructor::getContentRegistrationFlags
- Fabric is now more strict in enforcing ContentRegistrationFlagseven when not strictly required to improve parity with Forge
- Greatly expanded upon ParticleProvidersContextto allow for more kinds of particle types to be registered
- Overhauled ForwardingReloadListenerto support forwarding a collection ofPreparableReloadListenerinstances instead of just a single one
- Refactored FabricReloadListenerinto a more generalFabricReloadListenerHelperclass
[v8.0.31-1.20.1] - 2023-09-07
Added
- Add access widener for EntityRenderDispatcher#rendererson Fabric
[v8.0.30-1.20.1] - 2023-09-05
Added
- Puzzles Lib now prints a list of all installed mods to the log on start-up in an effort to help diagnose issues when no crash-report has been generated or provided
- This feature is only enabled on Forge, as Fabric Loader already does just that by default
Changed
- Refactored some mod loader specific code related to mod list entries
Fixed
- Fixed LivingDeathCallbackonly running on the server-side on Fabric
[v8.0.29-1.20.1] - 2023-09-05
Added
- Added RenderLivingEvents
[v8.0.28-1.20.1] - 2023-09-04
Changed
- Deprecated DistType, this includes some refactors inNetworkHandlerV2
Fixed
- Fixed client-side interaction events potentially running after common interaction events on Fabric
[v8.0.27-1.20.1] - 2023-09-02
Added
- Added a helper system for checking if a mod is installed on the server-side
[v8.0.26-1.20.1] - 2023-08-19
Added
- Added a new separate RegistryManagerthat returns instances ofHolder.Referenceinstead of our ownRegistryReferenceimplementation to be more inline with the vanilla registration system
[v8.0.25-1.20.1] - 2023-08-17
Added
- Added InteractionInputEvents$AttackV2,InteractionInputEvents$UseandInteractionInputEvents$Pick
- Added PlayerInteractEvents$AttackBlockV2andPlayerInteractEvents$UseItemV2
- Added a few new helper methods to ScreenHelper
Changed
- Cleaned up small parts to the event system to reduce duplicate code
- Revised implementation of all PlayerInteractEventsto match much more closely between Forge and Fabric
- ServerEntityLevelEvents$LoadV2now fires for all loaded entities, not just when they are loaded from chunk storage, but also when they are freshly spawned in
Fixed
- Fixed brewing recipes not showing in some recipe viewer mods on Forge
[v8.0.24-1.20.1] - 2023-08-16
Changed
- Reworked implementation of LivingDropsCallbackon Fabric to make it less likely for loot modifications from other mods to completely break all loot for a mob
Fixed
- Fixed ServiceProviderHelpernot loading as early as it should
- Removed debug code related to testing out new key binding features
[v8.0.23-1.20.1] - 2023-08-14
Added
- Added CommonAbstractions::getMobSpawnType
- Some refactors to ServerEntityLevelEvents, including the addition ofServerEntityLevelEvents$Spawn
Fixed
- Fixed ConfigDataSetfailing to dissolve when duplicate values are present
[v8.0.22-1.20.1] - 2023-08-14
Added
- Added GatherPotentialSpawnsCallback
- Added ServerEntityLevelEvents$LoadV2,ServerEntityLevelEvents$Loadis now deprecated
- Added CheckMobDespawnCallback
- Added EntityRidingEvents$StartandEntityRidingEvents$Stop
- Added CoreShadersContexttoClientModConstructorfor registering built-in shaders
- Added KeyActivationContextto helper with registering keybinds that only work when a screen is open or while playing (no screen is open)
Changed
- Overhauled GameRulesFactoryto add many convenient overloads, as well as cleaning up the Forge implementation
- A few new methods in AbstractLanguageProviderfor creative tabs and game rules
- Adjusted ScreenTooltipFactoryto no longer require aFontinstance
- Refactored KeyMappingsContextto require aKeyActivationContextinstance
- Reworked methods for registering new PoiTypes inRegistryManagerto no longer require a customPoiTypeBuilderinstance
- Migrate some internals on Fabric to Fabric Api's new model loading api
Fixed
- Fixed ScreenTooltipFactoryremoving empty lines from tooltips
[v8.0.21-1.20.1] - 2023-08-12
Fixed
- Fixed start-up crash when the Emojiful mod is installed
[v8.0.20-1.20.1] - 2023-08-12
Fixed
- Fixed implementation errors in UseItemEvents.Tickon Fabric which would prevent successfully using items like bows and tridents
[v8.0.19-1.20.1] - 2023-08-11
Added
- Added TagProviderExtension
[v8.0.18-1.20.1] - 2023-08-10
Added
- Added GameRenderEvents.BeforeandGameRenderEvents.After
- Added helper methods to ClientAbstractionsfor gettingpartialTickandSearchRegistry
Changed
- Deprecated SearchRegistryContext
[v8.0.17-1.20.1] - 2023-08-04
Changed
- Custom smithing upgrade recipes without a smithing template are now automatically turned into crafting recipes with the same items and functionality to be visible in recipe viewers like JEI without having to provide dedicated support
[v8.0.16-1.20.1] - 2023-08-01
Fixed
- Fixed LivingHurtCallbacknot firing for players on Fabric
- Fixed UseItemEvents$Tickalways having a wronguseDurationvalue
- Fixed PlayerInteractEvents$UseBlockandPlayerInteractEvents$UseItemnot sending packets to the server for successful interactions if a result other thanInteractionResult#SUCCESSis returned from the callback
[v8.0.15-1.20.1] - 2023-07-30
Fixed
- Reworked ServerEntityLevelEvents$LoadandClientEntityLevelEvents$Loadon Fabric to prevent a potential memory leak when trying to prevent an entity from loading in
[v8.0.14-1.20.1] - 2023-07-30
Fixed
- Fixed an issue with the Sheetsclass accidentally being accessed too early, preventing modded materials such as wood types from registering correctly, which would lead to crashes when e.g. rendering signs
[v8.0.13-1.20.1] - 2023-07-26
Added
- Added ScreenTooltipFactory
[v8.0.12-1.20.1] - 2023-07-23
Fixed
- Fixed a crash when calling ModelEventson Forge
[v8.0.11-1.20.1] - 2023-07-23
Added
- Added RenderHighlightCallback
- Added RenderLevelEvents
Changed
- Shifted injection points for InventoryMobEffectsCallbackto be compatible with the Just Enough Items mod on Fabric
- Slightly changed some injection point shifts related to AnimalTameCallback
[v8.0.10-1.20.1] - 2023-07-15
Added
- Added ScreenTooltipEvents.Render
- Added two helper methods for getting mouseXandmouseYtoScreenHelper
[v8.0.9-1.20.1] - 2023-07-12
Added
- Added RenderBlockOverlayCallback
- Added FogEvents$RenderandFogEvents$ComputeColor
Fixed
- Fixed ModelEventscrashing on Fabric
[v8.0.8-1.20.1] - 2023-07-06
Changed
- Migrate ModelEventsto common event system
[v8.0.7-1.20.1] - 2023-07-02
Fixed
- Fixed a sound related crash on Fabric
[v8.0.6-1.20.1] - 2023-07-02
Fixed
- Fixed new mod loading architecture not allowing for multiple config handlers per mod
[v8.0.5-1.20.1] - 2023-07-02
Fixed
- Fixed a crash when rendering items on Fabric
[v8.0.4-1.20.1] - 2023-07-01
Changed
- Once again invert ItemDisplayContexts when registering item model perspective overrides
[v8.0.3-1.20.1] - 2023-07-01
Added
- Added LoadCompleteCallback
Changed
- Internal changes to allow for more versatile mod loading
- Separate item model perspective now use built-in features on Forge and longer require a core mod there
[v8.0.2-1.20.1] - 2023-06-29
Fixed
- Re-upload to fix failed reobfuscation on Forge
[v8.0.1-1.20.1] - 2023-06-29
Added
- Added DispenseBehaviorsContext
Changed
- ModConstructor::onCommonSetupand- ClientModConstructor::onClientSetupnow always run deferred on Forge, eliminating the previous- ModLifecycleContextargument
Fixed
- A few possible java.util.ConcurrentModificationExceptions during start-up are now prevented by running setup tasks deferred on Forge
[v8.0.0-1.20.1] - 2023-06-25
- Ported to Minecraft 1.20.1
Files
PuzzlesLib-v8.1.33-1.20.1-Forge.jar(1.28 MiB) Primary  Download 
Details
 Licensed MPL-2.0
 Published 3 years ago
 Updated 8 days ago

