Added barier to block particle list. Now when held will display a particle(like with barriers and light blocks) so that you can tell where it is.
Removed dash keybinds. Those were in there for testing and I forgot to remove them. This version is better to use.
Added new block. This block (obtainable via using \give @s quality_commands:barier) will only have a block outline while you are holding it (similar to minecraft:light). However, it always has a physical hitbox, and is therefore usable for map boundaries. Where you don't want them to go, they will not go.
Update to \tpRel! New optional argument: rot Old uses still work.
New Usage: \tpRel target from to [rot] If rot is present, rotates the target position around to. For when you want the turning to be smooth. Also rotates velocity for smoother transitioning. If rot is not present, acts as before change.
Now fully compatible with Function Macro Backport.
Contains content: Commands: \tpRel target from to \silent_funcion <args>
First version. Contains:
\tpRel target from to Teleports target from [from] to [to] with same offset. Useful for making immersiveish portals. Does not affect velocity and so can be used for a seamless transition.