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Beta v0.2-2

on Aug 28, 2025
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Bugfix release

  • Fixed exit block interaction
  • Lowered minimal fabric loader version to be the same as Cobblemon

Beta v0.2-1

on Aug 16, 2025
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Release beta v0.2-1

What's Changed

Player data persistence layer

The main issue of duping gyms was the player data not being copied properly on player death. Persistence layer was refactored and moved to dedicated server NBT state, thanks to merge request with clue from @KaptainWutax

That should effectively solve issues with gyms stacking on top of each other

owo-lib dependency removed

As time and developer experience proven, owo-lib is a real great dependency, albeit it started to cause issues when I started to implement poke caches.

Removal of dependency provoked big code refactor, but it also allowed me to prepare polygon to migrate the mod to multiplatform

Logic rework

  • If player logs off in uncompleted gym, instance will be removed, but player will be left in the gym dimension. Exit block will be spawned to allow player to leave the gym on next login.
  • Chaos caches will firstly randomly select random pokemon typing, then randomly select pokemon from rarity bucket.
  • For buckets higher than Common tier pokemon will be picked from cache rarity bucket AND previous rarity level bucket (for example - uncommon cache will pick from uncommon and common buckets)
  • It is possible to increase your chances to get a shiny poke by using a poke cache while holding lapis lazuli or block of it in offhand. Shiny chance will be reflected in tooltip.
  • Added pokecache support for shiny charm influence from Tim's Unimplemented Items. Logic is the same - if poke is not shiny, it tries to roll for shiny one more time

GUI rework

Removal of owo-lib required me to rework interfaces.

  • Cache GUIs removed, pokemon will be added to PC/Party immediately
  • New visuals for gym entrance and gym exit screens

Alpha v0.2-2

on Jul 18, 2025
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What's Added

  • Typed entrance loot tables
  • Teleportation void probably fixed?

Full Changelog: https://github.com/gitoido-mc/rad-gyms/compare/v0.2-alpha...v0.2-alpha2

v0.2-alpha

on Jul 16, 2025
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What's Changed

New Contributors

Full Changelog: https://github.com/gitoido-mc/rad-gyms/compare/v0.1.13.1-stable...v0.2-alpha

Stable v0.1.13

on May 20, 2025
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What's Changed

  • feat: Implemented Aether mod compat
  • fix: Mod config file generation
  • chore: Dependencies update

Full Changelog: https://github.com/gitoido-mc/rad-gyms/compare/v0.1.12-stable...v0.1.13-stable

Stable v0.1.12

on Apr 20, 2025
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What's Changed

  • hotfix: Closing screen crash fix

Full Changelog: https://github.com/gitoido-mc/rad-gyms/compare/v0.1.11...v0.1.12-stable

What's Changed

  • feat: Gym rewards are distributed in bundles now
  • feat: Debug logging fixed, less spam in server console now
  • fix: Trainer entity casting breaking other mods compatibility
  • fix: Dying in gym breaks its instance
  • chore: Additional checks whether gym instance exists

Full Changelog: https://github.com/gitoido-mc/rad-gyms/compare/v0.1.10...v0.1.11

Stable v0.1.10

on Mar 23, 2025
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What's Changed

Full Changelog: https://github.com/gitoido-mc/rad-gyms/compare/v0.1.9...v0.1.10

Stable v0.1.9

on Feb 28, 2025
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What's Changed

This release adds scheduling support, which (i hope) will prevent trainer registration and gym leave errors in some heavy modpack cases

Stable v0.1.8b

on Feb 19, 2025
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fix: chunk loading and trainer entity persistence

Full Changelog: https://github.com/gitoido-mc/rad-gyms/compare/v0.1.8-stable...v0.1.8b-stable

Stable v0.1.8

on Feb 18, 2025
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What's Changed

  • feat: es_es localization added by FOXz
  • feat: Preload chunk where player will be teleported to
  • fix: Species were mapped to forms incorrectly in some cases

Full Changelog: https://github.com/gitoido-mc/rad-gyms/compare/v0.1.7-stable...v0.1.8-stable

Stable v0.1.7

on Feb 17, 2025
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What's Changed

New Contributors

Full Changelog: https://github.com/gitoido-mc/rad-gyms/compare/v0.1.6-stable...v0.1.7-stable

Stable v0.1.6

on Feb 15, 2025
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What's Changed

New

  • Exit rope item: Allows you to run from gym
  • ru-ru translation

Bugfixes

  • Fixed trainer names in battle log
  • Revamped instance cleaning mechanism
  • Fixed creative checks for mod items
  • Rarities for gym keys

Full Changelog: https://github.com/gitoido-mc/rad-gyms/compare/v0.1.5-stable...v0.1.6-stable

Stable v0.1.5

on Feb 13, 2025
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What's Changed

  • fix: fainted condition check

Stable v0.1.4

on Feb 13, 2025
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What's Changed

  • feat: Added attuned elemental keys
  • feat: Added config file with ability to customize gym entrance use limit per player
  • feat: i18n - added sv_SE localization
  • chore: Major code cleanup
  • fix: Networking issues hammered out finally

Full Changelog: https://github.com/gitoido-mc/rad-gyms/compare/v0.1.3-stable...v0.1.4-stable

What's Changed

  • feat: Boot player from gym on team fainted

What's Changed

  • fix: Gym level slider now sets internal level value correctly
  • fix: Respect world border when deciding where to spawn player
  • fix: Publish only on release
  • feat: pt_BR localization by Jão in Cobblemon discord
  • fix: Added additional checks to onGymBattleWon event handler
  • fix: wrong parsing of count_per_level_threshold gym json property
  • fix+chore: missing key recipe, datagen updates
  • feat+fix+chore: manual teams, entrance nbt fixes
  • feat: Gym rewards via loot tables

Project members

Pepega Mods

Pepega Mods

Organization

Details

Licensed MIT
Published 7 months ago
Updated 6 days ago