Changelog
The Big One
- MedKit will slow the player down on use
- Healing is now handled from the
setHealth
method, meaning better mod compatibility - Health threshold for weakness was lowered from 50% to 25% meaning now you wont have permanent weakness 2 after taking more than 3 hits!
- When head health is less than 30%, taking damage will give blindness momentarily
- Medicinal Herb now uses
#c:seeds
tag for better compat - Armor protection is calculated only for the specified part that is damaged (Durability too) (But base attribute strength is included by default)
torsoFatal
added to config
Dependencies
Files
realpain-1.3.0+1.20.1.jar(91.69 KiB) Primary Download
Links
Details
Licensed ARR
Published 9 days ago
Updated 4 days ago