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Additions

  • Added 25+ new decorations
  • Added new music by DNE, playable via discs found in random structure chests
  • Globes now display coordinates and highlight the nearest village and pillager outpost

Updates

  • Improved rendering of several in-game objects
  • Adjusted structures across all village types and the igloo
  • Cleaned up messy or inaccurate hitboxes
  • Converted portraits into 3D models, now parented to the appropriate model
  • Reduced portrait texture resolution from 1024px to 128px to improve performance
  • Updated the Retired Adventurer’s portrait with a more distinct and unique design

Fixes

  • Fixed various tooltip display issues
  • Corrected snowy village building entrances for better pathing and accessibility

Updates

  • Added missing features from NeoForge and Forge versions:
    • Added different chest types for villages
    • Added wooden horse functionality
    • Added crate storage:
      • 27 slots instead of 9 for Forge/NeoForge counterparts
      • Uses vanilla inventory

Updates

  • Fixed loot tables
  • Fixed Desert Water Trough missing from Creative Tabs

Updates

Ported to NeoForge 1.21

Additions

  • Added tooltips for clarity

Updates

  • Updated to Minecraft 1.21
  • Fixed Plains and Desert Villages Streets
  • Fixed loot tables
  • Fixed recipes and added missing ones
  • Fixed naming conventions
  • Fixed doors ambient occlusion
  • Fixed hanging items not breaking when the support is broken

Additions

  • Added 95 new decorations
  • Added Snowy Villages (Unfinished)
  • Added few Taiga Village decorations
  • Added open/close sound for crates
  • Added seat functionality to all chairs
  • Added scare sounds to Husk Statues
  • Added a new functionality to the Villager statue
    • When the player has Hero of the Village effect, and is in a 5 blocks radius from the Villager Statue, it activates itself:
      • It emits green particles to show that it’s active
      • It restores 1.5 hearts and 1 hunger point every 8 seconds
      • It plays a sound every time it does what’s mentioned above
  • Added a new functionality to the Wooden Horses (equip and unequip armor)
    • Added golden and diamond armor variants
  • Potion bottles break when stepped on (if not sneaking)

Updates

  • Updated the mod’s Logo
  • Updated Plains and Desert Villages
  • Updated hitboxes, models, and textures
    • Models and textures got updated/improved
    • All textures have been resized to match the MC texture default dimensions (16x, 32x, 61x, 128x)
    • Fewer blocks had their hitboxes changed (optimized)
  • Updated some multiblocks
    • Now multiblocks have proper properties and functionalities
  • Updated Villager Portraits using Fresh Animations and Shaders
  • Updated Fishnets to have more advanced bounding boxes
  • Updated recipes
  • Iron Golems will not get damaged from stepping on the Flame Pedestals in Villages anymore
  • Items hanging on walls will now break if not supported by a block
  • Fixed the collision box and voxel shape for tall flower pots
    • Now the pot is solid and clickable, while the flower itself is only clickable (player can walk through)
  • Fixed few block/item tags, tables & recipes
  • Fixed issue with Optifine rendering
  • Fixed and updated English translation file mistakes
  • Huge performance boost & code optimizations

Removals

  • Removed Sword Stand for Plains Villages

A special request from u/Flying_Nokk on Reddit asking for a version with no structure generation.

Additions

  • Desert Village
  • Desert Pyramid (Temple)
  • Igloo

Changes

  • Updated the Water Trough model and rendering to support water color variations
  • Reduced the volume of Flames and Chimneys
  • Remodeled roofs
  • Plains Village

Project members

TheRevamper

Owner

Details

Licensed ARR
Published 2 years ago
Updated 4 months ago