Changelog
Changelog
v1.1.0 - The Encounter Overhaul
This update completely revamps the encounter system, offering significantly more flexibility and variety.
🚀 Features
- New Encounter System: Replaced the basic weighted system with a powerful list-based system of "Encounter Specs". Each spec allows for fine-grained control over:
- Event Type: Ambushes, merchants, patrols, and wildlife.
- Entity Groups: Spawn multiple groups of different entities in a single encounter.
- Custom NBT: Spawn mobs with custom equipment, effects, and attributes using NBT data.
- Biome Specificity: Encounters can now be limited to specific biomes using whitelists and blacklists.
- Encounter Presets: Added a vast library of over 40 pre-defined encounter presets.
- Configuration Rework: The in-game configuration screen has been completely redesigned to support the new encounter system, with new sections for managing spawn entries and event types.
- Localization: Full localization for all new features in Spanish, French, German, Chinese, Ukrainian, and Russian.
- Debug Mode: Added a "Show event messages" option to the config for easier testing and debugging.
Dependencies
Files
roadarchitect_encounters-1.1.0-fabric+1.21.jar(101.14 KiB) Primary Download