Changelog
v1.1.0 — Smoother paths, smarter junctions, cleaner buoys
✨ Highlights
- ⚙️ Improved pathfinding (A* / ARA*): adjusted heuristic, removed early termination, expanded profiling.
- 🏗️ Post-processing: added trimming of roads near nodes, improved junction merging and stabilization.
- 🌊 Buoys: now placed only on “clean” water, spaced by real distance, with increased interval (12 → 18).
- 🔧 Fixed client ↔ server sync when registering command arguments.
- 🐛 Fixed swamp style: uses
MOSSY_COBBLESTONE_WALL
instead ofMOSSY_COBBLESTONE
. - 📦 Reduced mod size.
⚠ Compatibility: No breaking changes, worlds from 1.0.1 remain fully compatible.
Dependencies
Files
roadarchitect-1.1.0.jar(180.22 KiB) Primary Download