RPG Enchanting

RPG Enchanting

Mod

Introduces an alternative/replacement/addition to the traditional enchanting system. It is heavily inspired by the game "Heroes of Hammerwatch 2".

Client and server AdventureCursedEquipmentGame MechanicsMagic

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1.4.0

Changelog

1.4.0

  • added enchanted book consumption modes, optionally defined individually for each RPG Enchanting Table, with a configurable default. The current modes are:
    • KEEP (same as before)
    • CONSUME (enchanted books are replaced with a configurable item when one of their enchantments is used)
    • PARTIAL_CONSUME (same as consume, but books with multiple enchants are not replaced, only the relevant enchantment is removed)
  • added enchantment unlock modes, optionally defined individually for each RPG Enchanting Table, with a configurable default. The current modes are:
    • ADDITION (same as before)
    • BLOCK_REQUIRED_FOR_ADVANCEMENT (enchantments unlocked by advancements are only added, when they are also unlocked by blocks, book enchantments are added like normal)
  • block reach radius can now be defined individually for each RPG Enchanting Table, with a configurable default.
  • added item name overwrites for specific combinations of items and enchantments

Files

rpg-enchanting-1.4.0.jar(316.78 KiB) Primary Download

Project members

TheRedBrain

Member

Details

Licensed MIT
Published 5 months ago
Updated 2 months ago