RPG Origins Paths
This is an alternate version to RPG Origins
Adds a new Origin selection with 7 new origins based off of RPG Classes
I do not support 1.21+ as of now, as Origins is in beta, with many changes that break or cause issues with RPG Origins. If you want to use it on your own, be my guest, just be prepared for issues
Q&A:
Q: "Will you port RPG Origins to forge?"
A: It’s already supported, but only on select versions.
Q: "Can I put RPG Origins in my modpack?"
A: Sure! I'm always thankful when people add my mods to their modpacks.
Q: "Can you port to the ____ Minecraft version?"
A: 1.16.5-1.20.4 will not be getting any more direct updates, as in 1.21 Origins has redone a significant amount of their code and. When 1.22 and 1.23 comes out I will switch to doing the 3 latest versions.
Q: "Can I have the Paths in the normal Origins selector?"
A: It's already a thing! You can get it here!
Image Transcriptions
The Knight: Always takes half a heart less damage | Deals 10% more damage | Starts with a shield | Gets Hungry FasterThe Mage: Immune to poison, weakness, and slowness | Ability to walk on water while holding a heart of the sea | Fireball spell (Primary Button) | Less attack damage | 3 fewer heats
The Cleric: Permanent hero of the village | Regeneration, speed, jump boost, and strength last 50% longer | Heal pool ability (primary Button) | Can't get bad omen | 3 fewer hearts
The Mage: Immune to poison, weakness, and slowness | Ability to walk on water while holding a heart of the sea | Fireball spell (Primary Button) | Less attack damage | 3 fewer heats
The Bard | 1.19+ Only: Can do special things with goat horns, each one is different | Starts with a goat horn | Runs faster when at low health | Gets hungry faster | Gains less XP
The Thief: Permanent swiftness I | Invisible to players and mobs while crouching, can't deal damage during and 3 seconds after crouching | When killing a villager you steal 3 emeralds | Starts a raid when they kill an iron golem | 2 fewer hearts | Can't use a shield
The Brute: Can break stone with their fist | Natural armor | Deals more damage to mobs with 50+ health and less damage to mobs with 10- health | Can't use a shield | Can't naturally regenerate health unless they're sprinting
Note: This mod requires Origins and will not work without it