Changelog
Added ✨
- Vehicle Collision Damage System
- Players now take configurable damage when colliding with DynamX vehicles.
- Damage scales with vehicle speed (
BaseDamage + SpeedMultiplier * speed
). - Minimum speed threshold (
MinSpeedBps
) before damage applies. - Maximum damage cap (
MaxDamage
) to avoid lethal one-hit kills. - Configurable cooldown (
HitCooldownTicks
) to prevent repeated instant hits.
Changed 🛠️
- Extended
saros_player_ragdoll.cfg
with a new VehicleCollision category containing all vehicle damage settings. - Improved internal configuration handling with additional save checks.
Files
Saros-Ragdoll-2.2-Release.jar(176.38 KiB) Primary Download
Details
Licensed ARR
Published a year ago
Updated 5 hours ago