✨ Saro´s Road Signs – Version 4.2 (Beta)
Added
- Text on Custom Signs 🆕 (Change the Text ingame!)
- Drop functionality to Custom Signs.
Changed
- Example Pack updated with a new custom text example.
- Button design improved for better usability.
Fixed
- Server-side crash related to custom signs.
- NullPointer crash with custom signs.
👉 Available now on CurseForge and Modrinth as a beta release.
🛠️ Saro´s Road Signs – Version 4.1 (Beta)
The Custom User Signpacks system is still in beta, and we continue improving it with important fixes and updates. Please keep testing and reporting bugs in our BugReports channel on Discord.
Fixed
- Traffic light textures not displaying correctly.
- Custom square signs rendering issues.
- Example pack generation errors.
Updated
- Example Pack with new improvements and fixes.
👉 Still available on CurseForge and Modrinth as a beta release.
🚨 BIG NEWS: Custom Signpacks are here!
The Content Pack system has officially been added! Please note: this is still in beta and currently under development. We highly encourage testing and reporting any bugs on our Discord.
Added
/saros_roadsigns reload
command – reload your custom sign packs instantly.- Content Pack system (still in beta).
Changed
- Mod domain updated.
- Base code cleanup for better maintainability and performance.
Removed
- Unused, outdated folders.
- Removed old, unused textures to improve mod performance.
Traffic Light debug Message fixed
Saro's Road Signs - Version 3.6 Changelog
New Features
- Polish translation added
- German translation updated
Improvements
- Optimized performance
- Traffic circle sign texture updated
Bug Fixes
- Fix traffic light bug (traffic light can now be removed)
Saro's Road Signs - Version 3.5 Changelog
New Features
- Ability to copy signs in Creative Mode.
- Completely new traffic light system.
Improvements
- Reworked and improved all hitboxes for better accuracy.
Bug Fixes
- Fixed the issue that occurred when joining worlds.