Changelog
🚀 2.0 – Big Upgrades!
After hours of work, Scale Me has officially hit version 2.0!
This one doesn’t add a huge pile of brand-new features, but it does bring some big improvements to the ones you already know, plus a couple of new features.
🆕 New Features
- NPC Scaling Madness – You can now set a custom scale for NPC models in Hypixel SkyBlock!
There’s also a separate slider just for villagers used as NPCs… so yes, Jerry can now be pocket-sized or kaiju-level gigantic. Your call.
🔧 Improved Features
- Per-Player Config 2.0 – The config screen got a massive glow-up.
It’s easier to use, easier to understand, and just feels nicer overall. (Default keybind:K
) - Better Commands – Cleaner, simpler, and less confusing.
- Performance Boosts – The mod now runs with even less overhead. It was already light, but now it’s practically weightless.
🛡 Upgraded Safeguards
- Player Size Limits – On all Hypixel servers (except SkyBlock and Lobbies), other players are locked to their default size.
This stops anyone from using scaling to reveal player positions in competitive modes. - Dungeon NPC Limits – In Hypixel SkyBlock Dungeons, NPC models (like Shadow Assassins) are kept at default size once the run starts.
No more giving yourself an unintended advantage.
Enjoy the update, and try not to break anything… or at least nothing I can’t fix next patch.
Dependencies
Files
scaleme-2.0.0+1.21.5.jar(1.69 MiB) Primary Download