Additions:
- Added
use_shape_abilityentity action - Added
/shappolicommand group with commands:/shappoli trinkets slots <entity> add <group> <slot> <amount>- adds/removes trinkets slots/shappoli trinkets slots <entity> set modifier <group> <slot> <value>- sets trinkets slots count modifier to a specified value/shappoli trinkets slots <entity> reset <group> <slot>- resets trinkets slots count to the unmodified value/shappoli trinkets slots <entity> count <group> <slot>- get total trinkets slots count/shappoli trinkets slots <entity> clear modifiers [<group>] <slot>- clears all trinkets slots modifiers (including modifiers from items and powers)
Additions:
- Added
suppress_powerpower - Added
copy_originbi-entity action, that allows copying/swapping origins between entities - Added
set_originentity action, that allows setting an entity's origin via a power - Added
apply_on_addedfield toconditioned_modify_trinket_slotpower, that allows for better usage of the power when used inglobal_powers - Woodwalkers integration is almost complete:
- New powers:
action_on_shape_ability_useaction_on_shape_changeprevent_shape_ability_useprevent_shape_change
- New entity actions:
change_shape_ability_cooldownshape_action
- New entity conditions:
can_use_shape_abilityhas_shape_abilityshape_condition
- New powers:
Fixes:
- Moved Wildfire's Female Gender Mod compatibility mixin to the client side
- Fixed
conditioned_modify_trinket_slothavingconditioned_modify_trinket_slotsidentifier - Fixed
action_on_trinket_changetriggering when player joins the world or/reloadcommand is used - Removed
entity_conditionfromprevent_trinket_equipandprevent_trinket_unequippowers as there is already aconditionfield for that
Changes:
- Renamed
morphentity and bi-entity actions toswap_shape
Additions:
- Finished the Trinkets integration:
- Added
modify_trinket_slotspower - Added
conditioned_modify_trinket_slotspower - Added
equippable_trinketitem condition - Added
trinket_slot_countentity condition - Added
equipped_trinket_countitem condition action_on_trinket_changeno longer has theexecute_when_spawnedfield
- Added
- Improved
suppress_poweraction:- Added
power_types,power_sources,ignored_powersfields - Added
apoli:multiplepower support
- Added
- Made first steps for the Woodwalkers integration:
- Added
morphentity and bi-entity actions
- Added
- Added
teleportbi-entity action - Added
receive_conditionpower andsend_conditioncondition - Added
action_on_entity_collisionpower - Added
self_bientity_actionaction
Changes:
- Renamed
action_on_event_receivepower toreceive_action;send_eventtosend_action. Old IDs are left for compatibility. - Renamed
equipped_trinketentity condition toequipped_trinket_count. Old ID is left for compatibility. - Mod now requires Fabric version 0.16.0 or higher
Fixes:
action_on_trinket_changepower now correctly handlesitem_action_on_unequipaction
Additions:
- Added
execute_when_spawnedparam toaction_on_trinket_changepower; it is set tofalseby default. - Improved
send_eventmeta action logging. - Added
suppress_powerbi-entity action that allows temporarily suppressing other entity's powers. See Suppress Power Documentation for usage examples.
Fixes:
action_on_trinket_changetriggering each time the player joins the world or respawns.
Features
- Added Wildfire's Female Gender Mod Origins compatibility
Fixes
action_on_trinket_changepower being called only on a single power
