Changelog – Everyone Dies Mod (v1.0)
Added:
- Chain death mechanic: when one player dies, all other players are instantly killed.
- Global chat message announcing the player that triggered the chain death.
- Prevention of duplicate deaths or multiple chat messages during the chain reaction.
- DamageSource that bypasses armor for guaranteed player death.
- Safe handling of server-side logic to avoid client-side issues.
Fixed:
- Duplicate local variable errors in the death procedure.
- Multiple broadcasts of the global death message.
- Previous issues with DamageSource and player world access.
Known Issues:
- Game rule modifications via code are currently disabled.
- Minecraft functions for automatic rule changes are not active.