Silent's Power Scale

Silent's Power Scale

Mod

A successor to Scaling Health. Adds a new difficulty system. Both mobs and players can gain attribute bonuses, such as extra health.

Client and server AdventureGame Mechanics Mobs

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Silent's Power Scale 0.3.0

Changelog

[1.21.1-0.3.0] - 2025-09-07

Added

  • Scaling attributes now have a player_bonus_settings field which can be used to set a starting value and min/max values
    • Max health has a unique override option in the config. If set to anything other than zero, it overrides the scaling attribute's starting value for player max health. Any other changes will require a data pack.
  • Options to display a mob's level from a distance. By default, levels are displayed only when looking through a spyglass.
    • powerscale:power_level_detectors item tag is used to determine which items detect levels
    • The server config contains options to change whether an item is required, whether the item must be used or not, or you can disable this feature completely.

Fixed

  • Some mobs not received a level and attribute bonuses. This should be fixed for most if not all mobs now. [#8]
  • Alchemy Set now has a completed (albeit basic) model

Dependencies

Files

power-scale-1.21.1-neoforge-0.3.0.jar(605.83 KiB) Primary Download

Project members

SilentChaos512

Member

Details

Licensed MIT
Published 9 months ago
Updated 6 days ago