- Supports mods that use the Architectury API, such as Liteminer.
- More fine-grained controls such as "/gamerule autoPickupBlocks"
1.21 Support
1.21.1 Support
Features
- New Experience Gamerule: Added a new gamerule,
autoPickupXp
, to allow independent control over the automatic pickup of experience orbs. It is enabled by default. This gives users full control over how items and experience are collected. - Mending Compatibility: The XP that is automatically picked up now goes to one of the items to mended before giving the leftover xp to the xp bar. This is done though a damage first mend later approach using an experience cache system.
Technical & API Changes
- Unified Experience Cache: The internal logic for handling experience from both block breaks and mob kills has been refactored into a single, universal caching system. This simplifies the codebase, improves performance, and makes the mod more resilient and future-proof.
1.20.1 Support
Mob loot and xp auto pickup opt-in.
Supports versions from 1.21.2-1.21.7
XP now enters directly to the player's XP bar.
If your inventory is full, items will be ejected from your player with a "spitting" effect, similar to when items are left in a crafting table and your inventory is full upon exiting.
Update to 1.21.7
1.21.6 Bump. Full support of for a 1.21.6 version of MiraculixxT's Veinminer.
Refactored code.
In 1.21.6, this mod isn't compatible with MiraculixxT's Veinminer until their mod is updated.
Officially supports MiraculixxT's Veinminer 2.4.2 fabric without the need of my fork. Out of alpha.
Officially supports MiraculixxT's Veinminer 2.4.2 fabric without the need of my fork.
Compatible with my fork of MiraculixxT's Veinminer: veinminer-fabric-2.4.5