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  • Update to 1.21.8
  • 1.21.7 support
  • Add Feather, LabyMod, and Lunar to breaks list
  • Update to 1.21.5
  • Add chinese translation (thanks Tigler_Life)
  • Temporarily remove Highlight compat
  • Fix disable depth option not working
  • Renamed overlay to faces
  • Options to disable outline and faces
  • Add an optional custom renderer that allows for custom line width and no depth, with a few drawbacks
  • Add outline Line Width option
  • Disable Depth option (face depth is broken on 1.20.x, unsure why)
  • Add render conditions
    • Render in Adventure
    • Render in Spectator
    • Render in Hidden HUD
    • Hide Barrier Blocks
    • Hide Tall and Short Grass
  • Change from using collision shape to outline shape
    • On 1.20.x this fixes non-solid blocks not having an overlay
    • On 1.21 this prevents the game from crashing entirely when looking at a non-solid block
  • Fix 1.20.x requiring java 21 (now uses java 17)
  • New full block overlay options
  • New always render option
    • Always renders the overlay even when it normally wouldn't, such as when in adventure mode

Special thanks to SzczurekYT for creating the new features!

  • Improve the config to leverage YACL's new color picker
  • Add compatibility with Highlight

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Microcontrollers

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Details

Licensed LGPL-3.0-only
Published 2 years ago
Updated 2 months ago