Simple Damage Caps

Simple Damage Caps

Mod

Data-driven and fully customizable mod that allows you to put arbitrary per-hit damage caps on any mob.

Client and server Game MechanicsManagementUtility

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Removes testing entries in datamaps. Oopsie!

  • Split damage caps into "flat damage cap" and the new "percentage damage cap" that instead caps damage to a percentage of mob's max health.
  • Damage caps that cause a mob to take 0 damage are now treated as a propery invulnerability (hitting them causes the phwump that creative mode players being hit gets) instead of a regular hit of zero damage (flashing red and taking knockback)
  • Shortcut tags for invincibility (0 damage cap), standard flat (15 damage) and standard percentage (5%) included.
  • NOTE: Uploaded for parity with curseforge, contains testing entries in datamap. Use hotfix1 instead.

Initial Release.


Project members

pieman492

Member

Details

Licensed GPL-3.0-or-later
Published 3 days ago
Updated 3 days ago