Spell Engine Extension

Spell Engine Extension

Mod

Extends the mod 'Spell Engine' with additional functionality.

Client and server AdventureGame MechanicsLibraryMagic

11.9k downloads
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2.10.1

by TheRedBrain on Aug 25, 2025
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2.10.1

  • fixed mana spell cost

1.3.1

by TheRedBrain on Aug 25, 2025
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1.3.1

  • now works with Spell Engine 0.15.12

2.10.0

by TheRedBrain on Aug 21, 2025
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2.10.0

  • now works with Spell Engine 1.7.1

  • added 'ProvidesSpell' status effect API

  • added movement locking spell casting, enabled via a server config option and the "spellengineextension:enables_movement_locking_during_casting" spell tag.

  • added "add_item_use_stamina_cost_attribute_value" boolean field to 'spell.cost'

  • added channeling health/mana/stamina costs, using the existing amounts and new boolean fields added to 'spell.cost'

  • added "check_mana" and "check_stamina" boolean fields to 'spell.cost', which allow spell casting when the corresponding resource is above 0 (the existing checks only allow casting when the resource is above the cost)

  • added "check_effect_cost" boolean field to 'spell.cost'

  • added "after_casting_movement_locking_ticks" int field to 'spell.active.cast', the movement locking for this spell is extended by this amount of ticks

  • added "is_two_handed_valid" condition to the "spellengineextension:has_conditional_spell_container" item component, which is true when the item is in the main hand and the offhand is empty

  • added "is_dual_wielding_valid" condition to the "spellengineextension:has_conditional_spell_container" item component, which is true when the item is in the main hand and the offhand contains an item that is in the tag defined by the "dual_wielding_tag" field

  • added "replaced_effect_cost_id" and "replaced_decrement_effect_cost_amount" fields to 'spell.modifier'

  • added client config option to hide the use_key spell hotbar slot. This does not prevent casting the spell in that slot.

  • added server config option to disable the use_key spell hotbar slot restriction

  • removed the server config option added in the last update, this functionality is now controlled by a spell tag ("spellengineextension:can_be_in_use_item_spell_hotbar_slot")

  • improved optional mod integrations, fixing several issues where the mods were still required

2.9.0

by TheRedBrain on Aug 11, 2025
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2.9.0

  • added "spellengineextension:has_conditional_spell_container" item component, which can be used to disable the spell container of an item, depending on the hand it's held in (supports RPG Inventory)
  • added "spellengineextension:proxy_pool" item component, which can be used to limit what spells a spell casting item can cast
  • added config option to limit the types of spells that can be in the 'use key' spell hotbar slot (using spell tier)

2.8.0

by TheRedBrain on Jul 28, 2025
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2.8.0

  • now works with Spell Engine 1.7.0
  • added compatibility with Merged Items
    • merging items can optionally also merge their spell containers
  • added custom spell modifiers
    • includes health/mana/stamina cost, direct damage/healing

2.7.1

by TheRedBrain on Jun 20, 2025
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2.7.1

  • fixed spell modifier attributes persistence (Thanks @KevinCz)

2.7.0

by TheRedBrain on May 22, 2025
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2.7.0

  • now works with Spell Engine 1.6.12
  • added client config option to disable rendering of items in the spell hot bar

2.6.0

by TheRedBrain on May 14, 2025
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2.6.0

  • now works with Spell Engine 1.6.10
  • added several client config options to customize the spell hotbar
  • added setter methods for fields added to the spell.json. These should allow data generation of those fields.

2.5.5

by TheRedBrain on Mar 31, 2025
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2.5.5

  • now works with Spell Engine 1.6.2
  • fixed a crash that could occur when rendering tooltips

2.5.4

by TheRedBrain on Mar 28, 2025
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2.5.4

  • now works with Spell Engine 1.6.1

2.5.3

by TheRedBrain on Mar 28, 2025
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2.5.3

  • now works with Spell Engine 1.6.0
  • rewrote several mixins to make the mod easier to maintain.

2.5.2

by TheRedBrain on Mar 2, 2025
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2.5.2

  • now works with Spell Engine 1.5.2

2.5.1

by TheRedBrain on Feb 27, 2025
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2.5.1

  • now works with Spell Engine 1.5.1

2.5.0

by TheRedBrain on Feb 14, 2025
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2.5.0

  • now works with Spell Engine 1.5.0
  • re-enabled "consume_self" Spell.Cost option, as it is not redundant to the capabilities of Spell Engine

2.4.6

by TheRedBrain on Feb 4, 2025
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2.4.6

  • now works with Spell Engine 1.4.5+1.21.1

2.4.5

by TheRedBrain on Jan 28, 2025
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2.4.5

  • now works with Spell Engine 1.4.4+1.21.1

2.4.4

by TheRedBrain on Jan 10, 2025
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2.4.4

  • now works with Spell Engine 1.3.2+1.21.1

2.4.3

by TheRedBrain on Jan 6, 2025
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2.4.3

  • now works with Spell Engine 1.3.1+1.21.1

2.4.2

by TheRedBrain on Jan 4, 2025
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2.4.2

  • now works with Spell Engine 1.2.2+1.21.1

2.4.1

by TheRedBrain on Dec 23, 2024
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2.4.1

  • now works with Spell Engine 1.2.0+1.21.1

Project members

TheRedBrain

Member

Details

Licensed MIT
Published a year ago
Updated 10 days ago