Changelog
1.6.0
Functional changes:
- Fix spell scroll tooltips
- Reworked spell binding loot function (
spell_engine:spell_bind_randomly
), now supports multiple parameters- (new) spell pool
- spell tier
- (new) spell count
- Loot injection now supports item tag filters
API Changes:
- BREAKING! Changed path for loot tier tags
- Add some more generic sounds
- Add spell delivery delay
- Add spell trigger cap per tick
- Add impact
attribute_from_target
field - Add spell trigger melee condition fields (
melee.is_combo
,melee.is_offhand
) (based on Better Combat combo) - Add spell trigger spell condition fields
- Add spell cooldown impact
- Add SpellProjectile custom bounding box with volumetric collision detection
- Add some new template particles, supporting parameter fields from ParticleBatches
- color
- scale
- follow_entity
- max_age
- Add template particles: spell sparkle variants
- Add template particles: spell area effect variants
- Add template particles: sign variants
spell.active.scroll
is now deprecated, marked for removal
Dependencies
Files
spell_engine-1.6.0+1.21.1.jar(2.13 MiB) Primary Download
Details
Licensed GPL-3.0-only
Published 3 years ago
Updated 5 days ago