- Sky rendering changes for better compatibility with shaders.
 - The small base structure now generates with ancient humanoid mobs.
 - Underground lakes on Mars now generate with an ice cover.
 
- Added the planets Mercury and Venus.
 - Added a few new mobs.
 - Added new structures on other planets.
 - Added Volcano structures containing more dense mineral resources that can also be found on Earth.
 - Added a new vehicle type, the airship. The main reason was flight between the surface and sky dimensions of Venus.
 - Added the targeting computer and targeting card for automatically landing rockets at specific coordinates. Shift right click a targeting card on the block at the center of the landing zone and then right click a targeting computer to insert.
 - Reworked the tech tree of machines.
 - Improvements to rocket control and flight mechanics.
 - More robust method of loading data pack planets behind the scenes.
 - Overall a massive update to functionality. Documentation is being written for the GitHub Wiki page: https://github.com/nanorover59/Starflight-Innovation/wiki
 
- 
Now available on Modrinth!
 - 
Full multiplayer compatibility. Fixed several issues with planet objects and retrieval of their data that were in the way of this.
 - 
It is now impossible to get stuck in a respawn loop from falling into the void.
 

