Subtle Effects (Forge) 1.20.1-1.13.1

Changelog

The 1.21.10 port is in progress, please be patient. Particle rendering was completely rewritten, so much of the mod needs to be changed in order to work

Added

  • Added a notification chat message about party hats during the mod's birthday
  • Explosions now cause splashes when under lava/water, size is based on explosion size and distance from the fluid surface
  • Added a config to change the lifetime of fallen leaves
  • Added scale and alpha configs for potion rings
  • Added spawnable blocks configs for geysers (this can also apply to fluids, so you can have flame geysers spawn on lava, similar to Dynamic Surroundings)
  • Added armadillo brushing particles
  • Added a particle culling blocklist config
  • Reworked fire overlay configs

Changes

  • Chest bubbles work for modded chests now
  • Tweaked large waterfalls to work on diagonals and particle spawning
  • Changed how waterfalls determine open sides. Fixes (#156, #152)
  • Tweaked the velocity of droplets spawned from splashes
  • Improved blended particle render type. Fixes (#151)
  • Increased leaf particle spawn chances and movement speed during rain

Fixes

  • Fixed improvedVillagerSweatingEffects config not being used
  • Fixed Lithium blocking random underwater chest animations. Fixes (#148)
  • Fixed splashes not working in cauldrons
  • Fixed player splashes not being visible to other players
  • Fixed falling blocks not spawning splashes
  • Fixed primed TNT not spawning splashes
  • Fixed lingering potion clouds being colored wrong

Files

SubtleEffects-forge-1.20.1-1.13.1.jar(3.21 MiB) Primary Download

Project members

MincraftEinstein

Member

Details

Licensed ARR
Published a year ago
Updated 12 days ago