Changelog
- Used UnionLib to handle fluids
- Protein levels now automatically drop every 10 seconds
- Made proper icons for nutrition elements
- Slightly reduced the strength of the illness debuffs
- Raised the default Dirty Tick Rate
- Doubled the amount of grime stacks required to fall ill and made it configurable
- Reduced the amount of stink particles and halved their lifespan
- Reduced the weight of enchantments
Dependencies
Files
Survive-1.21.1-10.1.7-NeoForge.jar(647.68 KiB) Primary Download
Details
Licensed CC-BY-NC-ND-4.0
Published 3 years ago
Updated 15 days ago