Survive

Survive

Mod

Spice up survival gameplay with thirst, sleep and more mechanics

Client and server FoodGame Mechanics

87.9k downloads
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  • Improved block temp calculation
  • The player now starts with a few stacks of nutrients
  • Prevent nutrients from stacking up beyond 3000
  • Used a data object to ensure version consistency
  • Use loader helper to add pool to loot tables
  • Backported 1.20.6 changes to 1.20.1
  • Used UnionLib to handle fluids
  • Protein levels now automatically drop every 10 seconds
  • Made proper icons for nutrition elements
  • Slightly reduced the strength of the illness debuffs
  • Raised the default Dirty Tick Rate
  • Doubled the amount of grime stacks required to fall ill and made it configurable
  • Reduced the amount of stink particles and halved their lifespan
  • Reduced the weight of enchantments
  • Changed how water data is saved
  • Temperature is now only reduced by thirst when it's over more than half
  • Temperature now takes obstacles into account

Project members

Stereowalker

Owner

Details

Licensed CC-BY-NC-ND-4.0
Published 3 years ago
Updated 15 days ago