1.2.5

Changelog

Changelog

[1.2.5] - 2025-10-27

Changed

  • Internal logic changes for FalseTweaks' animated PBR texture fixes

Fixed

  • Animated PBRs on items completely broken

[1.2.4] - 2025-10-27

Added

  • Normals/Speculars can now inherit animations from the base texture

[1.2.3] - 2025-10-27

Changed

  • Updated zn_CN.lang

Fixed

  • NullPointerException crash when reloading shaders
  • Crash with NTM: Space

[1.2.2] - 2025-10-16

Changed

  • Internal debug shaderpack is now hidden by default

[1.2.1] - 2025-09-28

Added

  • Compatibility for the Modern Warfare mod

Fixed

  • Crash with DragonAPI when shaders are disabled
  • Actually releasing shader objects after compilation and linking

[1.2.0] - 2025-09-26

Added

  • Option for turning off shaders
  • Config option for toggling zoom sound

Fixed

  • NTM: Space rendering a black screen with Chocapic13
  • Thaumcraft Cultist floaty line rendering

[1.1.2] - 2025-09-25

Added

  • Warning if RPLE is installed and the player loads an incompatible shaderpack

Removed

  • Incorrect call to glValidateProgram()

[1.1.1] - 2025-09-24

Fixed

  • Broken worldDay uniform

[1.1.0] - 2025-09-24

Changed

  • Shader option's default values now count as an allowed value

Added

  • Support for smoothCenterDepth (Needs to be enabled in the config, will be automatic in the next update)
  • Support for atlasSize
  • Debug marker for screenshots
  • Better error handling on shader initialization
  • Support for custom textures
  • zh_CN translations (#6) (Omgise)
  • Camera position and eye brightness uniforms

Fixed

  • Mipmaps in final pass not generating
  • Logspam when loading PBRs
  • Wrong URL in mcmod.info
  • Invalid eyeBrightnessSmoothRound making Chocapic13 shaders too bright
  • Wrong framebuffer attachment indices breaking most shaderpacks
  • Preprocessor generating broken code with compact mode enabled (default)

[1.0.8] - 2025-09-21

Changed

  • Shader validation issues causing shaderpacks to fail
    • Intel IGPUs implement the spec differently, causing validation to always fail at the point where we use it

[1.0.7] - 2025-09-21

Fixed

  • Broken integer parsing causing various issues across the codebase

[1.0.6] - 2025-09-21

Added

  • Compatibility with arbitrary atlases
    • Immersive Engineering revolver uses this for instance

[1.0.5] - 2025-09-21

Fixed

  • Font renderer crash with Hodgepodge/LegacyFixes

[1.0.4] - 2025-09-20

Changed

  • Disable FunkyZoom is Zume is present

[1.0.3] - 2025-09-20

Fixed

  • Crash in the settings hooks for anaglyph

[1.0.2] - 2025-09-20

Fixed

  • Anaglyph slider not working with NotFine

[1.0.1] - 2025-09-20

Fixed

  • Crash with LWJGL3ify

[1.0.0] - 2025-09-20

Initial release.

Files

swansong-mc1.7.10-1.2.5.jar(847.82 KiB) Primary Download

Project members

basdxz

Member

FalsePattern

Member

Details

Licensed OSL-3.0
Published a month ago
Updated 7 days ago