1.5.2

by TannyJung on Aug 14, 2025
Download

⚠️ Alpha Version

Not recommended to update the mod from old version to this in your current world, as it might incompatible to older systems. But if you think to update it, please read the changelogs and backup your world before doing it. I have included some warning in "Version Compatibility Impactive" section, if written, to help people to see what might be happen after update.

Supported Data Structure Version 20250814


Version Compatibility Impactive

  • Data structure version back to use old style. Changed from "A.B" to "YYYYMMDD".

Highlights

  • Fixed world gen config keep resetting, because of small ")" in the path directory -_-)
  • (Need Tests) Fixed trees cut at region border again!? By +-4 size of chunk status scanner and +-4 region scanner start point.

Gameplay Related

  • Improved grass area using full handcode and renamed it from "disk_grass" to "grass_area"
  • Fixed trees with offset not spawning because of max height spawn config (it should only test origin height)

Non-Gameplay Related

  • Added new options in tree generator "Function Style" to specify how function will be run on that part. Such as above, below, side, and all.
  • Small changes

1.5.1

by TannyJung on Aug 12, 2025
Download

⚠️ Alpha Version

Not recommended to update the mod from old version to this in your current world, as it might incompatible to older systems. But if you think to update it, please read the changelogs and backup your world before doing it. I have included some warning in "Version Compatibility Impactive" section, if written, to help people to see what might be happen after update.

Supported Data Structure Version 1.5


Highlights

  • Fixed game crash when playing with this mod for the first time
  • Fixed some arrays is null

1.5.0

by TannyJung on Aug 12, 2025
Download

⚠️ Alpha Version

Not recommended to update the mod from old version to this in your current world, as it might incompatible to older systems. But if you think to update it, please read the changelogs and backup your world before doing it. I have included some warning in "Version Compatibility Impactive" section, if written, to help people to see what might be happen after update.

Supported Data Structure Version 1.5


Version Compatibility Impactive

  • Renamed "TannyJung-Main-Pack" to "#TannyJung-Main-Pack". This cause incompatible to older versions for sure. Old main pack will automatic mark as incompatible.
  • Reordered some dev folders, also make them hidden.

Highlights

  • (Need Tests) Fixed trees cut at region border. By -1 from chunks and +1 to chunks.

Gameplay Related

  • Fixed tree generator skipping sprig part, because of code systems wrong order.
  • Fixed disable surrounding area or waterside detection config causes waterside trees spawn everywhere
  • Fixed file location incorrected inside tree location. This disable shape reader in living tree mechanics.
  • Fixed living tree mechanics not run process when set process limit to 0 (no limit)
  • Fixed tree location not disappear when run out of process and with no leaves

Non-Gameplay Related

  • Mark the trees as incompatible when detects empty storage directory
  • Fixed shape file converter not use instant speed
  • Fixed dependencies incompatibility test keep resetting. Caused by version test returns true and remove incompatible mark.
  • Fixed floating leaves sphere zone in sometimes, because I did -1 distance from sprig.
  • Fixed place block function from sapling, with keep option disabled, not replacing exist blocks. Because code wrong order.
  • Fixed data structure version test not mark that pack as incompatible when not write it in version file
  • Minor changes

1.4.0

by TannyJung on Aug 3, 2025
Download

First upload on Modrinth! This version is alpha of new update, not the same as older versions that the trees placed when player nearby.

A lot of changelogs, read in Discord.


Project members

TannyJung

Member

Details

Licensed ARR
Published 20 days ago
Updated a month ago