Changelog
Tensura Mysticism - v1.0.0.6.5 (Spirits... Part 2?)
New
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Perhaps you should seek out the spirits? New explorable and buildable dimension added.
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Contracting with someone of the Spirit race now grants you the appropriate magic you would have gained. If your Spirit uncontracts with you, you will still lose the magic even if you knew it prior to the contract.
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Lesser Spirit's spawning dimension changed.
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Lesser Angel's spawning dimension changed.
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New Otherworlder added, Ai Hoshino, holding the Captivator skill.
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Added Compatibility System. If you rolled the Unique Skills [Guardian] or [Gourmet], you are compatible with the other skill in this set, giving you a 0.05% chance to obtain the other Unique Skill from Royal Orcs. If you rolled the Unique Skills [Captivator] or [Bewilder], you are compatible with the other skill in this set, giving you a 5% chance to obtain the other Unique Skill from the respective skill holder.
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Added TWO new Medium Spirits. Radiant Lion, found in a biome of pure light. Shadow Imp, found in a biome of pure darkness
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New Skills: [Constant], a new Unique Skill requested by @demonking about keeping things the same. [Captivator], a Unique Skill inspired by Oshi no Ko and, also, by me. Coughs. [Engineer], a new Unique Skill about creating buildings to assist you in combat. [Gardener], a new Uinque Skill about creating bountiful harvests and benefitting off of it. [Gatekeeper], a new Unique Skill requested and commissioned by @sen8533 about the Gates of Babylon. [Repeater], a new Unique Skill by AHEM me, about attacking from hundreds of different realities all at once. [The Balance], a new Unique Skill requested by @hyorinmaru.
[Ame-no-Uzume-no-Mikoto, Lord of Entertainment], the Ultimate of [Captivator]. [Asmodeus, Lord of Lust], the Ultimate of [Lust].
Balancing
Oh boy.
- Added a new mode to Laverna to toggle on Shadow Garden.
- Changed Pernida's Unique Skill copy to be lost on death instead of lost after 3 or 5 minutes.
- Changed Apollo's mastery mode to be omnidirectional instead of just the eight winds.
- REWORKED Oizys to be on the level of a Sin Series skill.
- REWORKED Beelzebub to not be so bad.
- REWORKED Ignis to not be so bad.
- REWORKED Tsukuyomi to not be so bad.
- REWORKED Plunderer's mastery. The user will now learn Shadow Motion when Plunderer is mastered.
- REWORKED Vainglory acquisition. Now requires mastery over Shadow Motion.
- BUFFED Sariel.
- BUFFED Galileo (again.) All of the new changes will be reflected on the wiki.
Bug Fixes
- Fixed Exoskeleton not working at all.
- Staying inside the body of someone while contracted no longer drains your magicules and kills you. Being summoned will put you into spiritual mode until you go back into your contractor's body.
- Fixed Pernida crash.
- Fixed Hell Hall, Cryogenic Cessation and Profaned Prominence destroying blocks inside of OPAC claims (why are bug reports appearing in my DMs and not inside of #bug-reports chat.)
- Mephisto's Fantasy World now force teleports players if they somehow leave the dimension (via commands or otherwise)
- Adephaga now consumes items properly when used.
- Fixed Oizys not exploding blocks as intended.
- Removed EP, Skill Plundering and Loot from Shadow Subs.
- Fixed the notorious Sephirot infinite TDL bug.
- Fixed Crasher not dealing any damage if your EP was lower than the target.
- Fixed Antaeus creating hundreds of Limitless barriers.
- Numerous bug fixes.